They made the game look like it's in beta again. Instead of fixing missing tooltips, they added more things, that have none. Instead of fixing the balance through subtle changes, they add a gamebreaking ability to T4 of Ostheer (I main Ostheer, by the way) and completely change the faction around this, so that now everyone has to rush T4, because the sooner you get it the more MP you'll spare.
Puma rush tactics to secure armor superiority early from before this patch won't work, because you made it 5CP, just like the Stug III E and so it comes late - irrelevant of whether you have the resources for it, or not, as if it was some gamebreaking OP vehicle everybody moaned about.
IS-2s with their 122mm gun - the 2nd biggest tank-mounted gun in the game, that should basically be long reload-huge damage now barely splashes infantry and has crap armor.
Pershing is no longer a great lategame unit for already lategame-weak Americans, that have to blob masses of infantry lategame to win, so expect USF players to do nothing, but blob. Aren't you trying to make blobbing less viable?
You mirrored tank sizes and made Cromwell into a Panzer IV, are we playing Command and Conquer, where each side has to have the exact same unit in a different skin, or are we playing CoH2? It is but one of many changes, that make the balance of the game a mirror. Stop doing this. Just. STOP.
This is just the tip of the iceberg for me. Instead of making subtle changes to units's stats and balance you mess the goddamn game up so bad the original devs wouldn't know what to do.
