by MonoBacon and Janne, the GOD
http://steamcommunity.com/sharedfiles/filedetails/?id=421766587
- - War Drive - -
A new gamemode for Victory Point games, featuring Ambient Effects.
Presented by Janne252 and MonolithicBacon.
War Drive introduces Ambient Effects to skirmishes in Company of Heroes 2, which will affect various elements of gameplay, including resource income and reinforcement times, randomly and temporarily throughout each game. The purpose of War Drive is not to change the game itself, but to affect the way that players strategise, take risks, and generally progress through each game.
Example Ambient Effects include:
Propaganda! - Enemy propaganda is affecting morale both at the frontlines and at home; reinforcing units is going to take longer.
Stalemate - We've hit a stalemate across the entire frontline; all Victory Points are neutralised and must be recaptured!
Encircled - The enemy have us surrounded and resources can barely slip through the net; survive on what you have for now.
Each of these effects (and many more included) are sudden, temporary, and can change the way you play or advance dramatically. Additionally, because of their random appearances, there is little way to prepare for them, and can turn the tide of a losing battle.
Note that War Drive is intended as a casual addition to Company of Heroes 2, and is not fairly balanced; what could be a minor disadvantage for one team could spell defeat for another.