"not cooperating", does that include your soviet comrade blowing up your base with satchels? xD |
Thread: fgfg4 Jan 2019, 00:27 AM
pls delete |
"Howitzer in base + screen shake non stop for 5 minutes is the garbage I'm referring to, whether it's a LefH or a ML-20."
+1 |
well you can still spam bren sections, bar-men and Volk terminators. isnt it possible to give them a penalty when being blobbed? the officer and command tanks give buffs, why dont too many inf models in close proximity just give a dbuff
should be possible shouldnt it?
i mean the problem does not lie in the units themselfes, its the players who abuse it.
i still am of the opinion that there are more than 3 solutions to counter blobs, but lets pretend they dont exist for this case |
sry but are you nuts? i deal with crew spams every single game (i can prove it if you want). delete JLI from the game if you want but if you change russian crews, make them more expensive. thanks |
@ distrofio, i agree on that. spams of all kinds are annoying, blobbing was always a thing and probably still will be til the moment we get to play coh 3.
i can only speak for 2v2 games but when a player is blobbing here, he only has on shot in a push. if i pin the blob or get a lucky hit with indirect fire, he has to mass retreat and come at me again. which infantry im dealing witch, doesnt really matter. jli atleast dont have smokes or at and i wouldnt make the mistake to oppose them with my own infantry.
maybe that changes if there are potentially 4 blobs in teamgames aand youre limited to where you can spare mgs arty and similar stuff.
what i reall hate is soviet crew spam but lets not start that thematic^^ |
from a USF point of view i would agree but i dont see why axis should be better than brits or soviets. their artillery matches those axis have and their tanks, as i have seen lately, is more than capable of besting their german counterparts.
in 2v2 thought, usf is more than capable of beating axis in terms of infantry and tanks since Tigers and King tigers arent a common sight atm |
Just to make it clear. I dont care about JLI, they can be nerfed if you so wish, i dont use them either way. But since it became a trend lately to rage about them at any possiblility, i would like to mention that there are still basic game mechanics that have some serious flaws. |
yes im familiar with mp bleed. thanks for ecucating me but all you do when talking about Jaegers is pointing out their strenghts, when in fact they also have downsites in versatility, surviveability ect.
ive said that i havent seen it on MY TEAM, i have played gainst jli pretty often and as long as noone shows prove of their incredible superiority, which i dont see, other than saying sth about numbers, i will not change my opinion.
I dont get why they are compared to pathfinders neither, since they have a completely different role and for that still perform quiet well (even against JLI) |
im playing coh 2 alot and in all honesty, ive seen JLI spam only once on my own team (2v2) and it failed miserably. i never had any problems dealing with JLI neither. i get to read those numbers of accuracy and stuff but really, have you actually seen how it plays out in a real game? from what i have seen they are like every other infantry spam except they dont get to use at weaponry to counter vehicles. how does a jli squad perform against a greyhound, t34 or a flak halftrak? lemme guess: okw is so op, in the same moment they spam 20 jli squads they still have enough mp to recruit 15 raketenwerfer.
If i was relic i would tackle 20 other things before i consider jli a real problem |