Forward Reinforcing
Reinforce trucks and bunkers are too cost effective and pretty much mandatory.
Team Weapons/Emplacements
Team weapons currently don't receive damage when they're crewed (seems like an oversight). Coupled with forward reinforcement leads to sim city cancer.
Flak 88 - I got a Flak 88 in a test game. Vetted and coupled with the 8 rad command bonus it fired like once every 2 seconds.
Flak 38? (the smaller emplacement) - Probably a bug but seemed like it had the same range as the Flak 88.
Concrete Bunkers - Should probably be doctrinal/not as cheap/easier to destroy.
Offmap Abilities
Further balancing needed.
Italian Infantry
Guastatori are too strong. Not sure about Bersaglieri.
Fallschirmpioneers
Too good. Rarely saw fallschirmjaegers, mostly just lots of fallschirmpioneers.