Ok so I'm a bit new to some of the stats used in this game and I'm trying to wrap my head around it all. So most infantry in the game (excluding some snipers) have 80 hp and most have no armour stat. So one unit being better than another mostly comes down to squad size, received accuracy and weapons.
So grenadiers are basically worse because they have standard 1 received accuracy, middling accuracy/ low bolt action rate of fire and only 4 soldiers. So individually they aren't too bad, but they are just outnumbered by most allied squads of 5 or 6?
Sorry if this seems obvious, but I'm just trying to figure out why my Grenadier squads aren't that great, but Volksgrenadier squads seem to kick every kind of ass imaginable. |
Thanks for all the replies everyone. While I'm here, I thought I'd ask what does the "armour" stat do on infantry? I notice on coh2stats.com it shows most have 1.0 but some have up to 4.0
What I'm really looking for is some info regarding how armour, received accuracy and damage interact in general. I'm also curious about armour penetration values for vehicles and how weapon and armour values work. Any suggestions on where I can look?
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Hi everyone, first time poster here,
So, as a fairly casual player of CoH, I have some questions about weapon crews that have bugged me since CoH 1:
1. Is it true that default weapon crews take 1.25 received accuracy?
2. Do they have lower health than normal infantry (I seem to remember in CoH 1 they had slightly lower health than even volks. Not sure.
3. Do the other crew members have lower damage than normal infantry. If the guys crewing my weapons by default have riles, or are recrewed with rifle wielding infantry, will they be more able to pick off infantry at longer range than default/ recrew smg infantry? Will smgs better fight off a close range rush? Obviously not against a whole squad, but say if 1 stg-44 soldier flanks an mg, will smg crew members be able to take him out? Or do they have terrible damage for no reason?
4. If I recrew a weapon with better infantry, do they keep their hp values and other stats such as received accuracy? Do they maintain their normal damage output? Do they suddenly receive 1.25 accuracy just for crewing the weapon?
Neither game has really made any of this clear, so I'm hoping players on here have some idea. The CoH series is great but without stat diving the whole thing really is just a guessing game. |