Infantry types (grens, PG's rifles, cons etc) vet
1: +10% to accuracy, received accuracy, damage, cooldown, reload, received suppression
2: +15% to all above
3: +20% to all above
(in total unit gets 45% to stats named above)
*from inf - means that adds X% stats like inf has
Pios/CE's
1: from inf +5%, +25% repair rate
2: from inf +10%, + 50% repair rate
3: from inf +15% + no damage taken from repairs
Snipers
1: +5% cooldown, reload, accuracy
2: +15% above
3: +15% above + 50% faster cloaking
MGs
1: 25% faster packup, setup +10% suppresion, +5% from inf
2: +10% suppresion, +10% from inf
3: +10% suppresion, +15% from inf
Mortars, stationary arty
1: -10% scatter, +5% from inf (except damage)
2: -10% scatter, +10% from inf (except damage)
3: -10% scatter, +15% from inf (except damage)
AT guns
1: +5% from inf(except damage), +10% gun rotation, +10% packup, setup, +10% penetration
2: +10% from inf(except damage), +10% gun rotation, +10% packup, setup +10% penetration
3: +15% from inf(except damage), +10% gun rotation, +10% packup, setup +10% penetration
Vehicles (Kubels, HT's, 222's etc)
1: +10% acc/dc, +10% accuracy, -15% moving accuracy penalty +10% sight
2: +15% acc/dc, +15% accuracy, -15% moving accuracy penalty +10% sight
3: +20% acc/dc, +20% accuracy, -15% moving accuracy penalty +10% sight
Arty Vehicles (like werfer, katyusha, Priest)
1: +10% acc/dc, -15% scatter, -15% recharge
2: +10% acc/dc, -15% scatter, -15% recharge
3: +10% acc/dc, -15% scatter, -15% recharge
Light tanks (T-70, Stuart, Luchs)
1:+10% acc/dc +10% sight +5%tank(accuracy, scatter, reload, moving acc penalty)
2:+10% acc/dc +10% sight +10%tank
3:+10% acc/dc +10% sight +15%tank
Medium Tanks
1:+10% acc/dc +10%tank +5% penetration
2:+10% acc/dc +15%tank +5% penetration
3:+10% acc/dc +20%tank +5% penetration
Heavy tanks
1: +10%tank +10% penetration
2: +15%tank +10% penetration
3: +20%tank +10% penetration
Why this makes logical?
inf gets better in all ways, from survival to killing,
Pios/CE's gets less bonuses but better repair skills,
MG's gets better in suppression and are harder to kill,
Mortars will be more accurate and harder to kill,
Snipers learned better to use scoped rifles, fire faster and with better accuracy and is better in cloaking,
paks turns and sets up faster, harder to kill and learned how to aim weak spots for better penetration.
Vehicles are used for light recon, gets faster, better accuracy when stationary and when on move
Arty Vehicles reloads faster, and fires with better precision
Light tanks are used as recon, gets worse crew bonuses than med or heavy tanks, better LoS
Medium tanks are standard tanks that gets good crew bonuses and speed ad little penetration
Heavy tanks gets best crew bonuses and better penetration
Relic vets for me are usually nonsense (vet 1 abilities or longer nade range?)