thx for the reply. im not actually new, i use to be on coh forums, though i guess they moved and this is the new site??? cuz this all looks really different than what i remember from years back.
Ik they are scatter based but i was having issues making them more accurate as the scatter is already set really low, and due to how large the plane model is compared to a tank, and where the rockets come out, it didn't really help. I was hoping i was just missing something and their was a way to make the rockets scatter in a negative value only, so they pinch together as they fly towards a target, but it doesn't seem to be the case, just a generic (+/- only) Range value cone.
anyway, just adding an accuracy value to the weapon file and telling the 'projectile_ext' to 'home when LOS is not blocked' is enough to actually get them to home in on a target?
is that really all i was missing on that front? XD i feel dumb now.
Ill give the forums a search for the casualty clearing thing, but i think i did look for it already and didnt see anything on it. (i could be wrong, so it never hurts to double check)
edit: yep, this is only the 2nd thread where they word "casualty" is even used. i guess it hasnt been asked before.
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#Steam AliasWL%Streak
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