I like tommy movement accuracy buff. You can actually push now instead of hurdle in cover until enemy decides to leave. I wish there was non doc weapon to let them be aggressive. |
imo commando weapon teams would be decent addition to hq and normal commando glider, so it can function as other than just commando factory, you could give them some special abilities, due to their later arrival, like vickers getting camo or ap rounds, mortar getting wp or such. |
No mate each sten is 16.5 dps, a thompson is 18.7 . they are not the same as ass engies. Get your facts right.
you know he said specifically that that they dont get thompons right from the start. Also stens are statistically same as grease guns. Also unnecessary hostility. |
I personally think that now medics and officer have been made stock, you could make gliders to have commando weapon teams like in coh 1. Having mortar, hmg or something such could add much to the brittish army. composition.
fall faust remove felt unnecessary. Greande package cost decrease is nice, i might now actually consider getting them. |
Only thing that tommies ultimately faced was that they cant just horde munitions and have bolster work as your dps hose. I rarely upgraded tommirs before nerf ad they could compete with other upgraded mainlines with only having bolster. |
It could help if ambush bonus could be set on time that you need to stsy camoed for prolonged period of time, so you just cant walk over craters and have bonus around the clock. |
I mean ardennes assault has nasty plethora of bugs which kinda ruin it, but it cant really be helped. I only wish optimization of the game would get better at some point |
What trolling people who dont think same as you even benefit. This thread has only degenerated into ritter level of shitpost. If you actually wanted to argue about if brumbar was ok or not, uou should at least try to accept difgirent point of view to things and be civil about it. At this point this threaď has into burning trashbin. Nothing comes out of this now. |
"We are panzergrenadiers not shitslinging pioneers" |
As small explonation what i mean by the title, i am implying abilities such as breakthrough tactics, which give certain boost for set period.
Many of these abilities are not bad. If something they are quite potent in certain scenarios. Using them however is not often practised. The recon companys raid with its additional sight and recent change to radio silence to give speedboost are imo wonderful, as bonuses they give are quite nice and practical without being overly performing. What if other simular abilities had same effect?
Previously mentioned breakthrough tactics could get for instance 10% supression resistance, which would encourage using it when pushing. What do you think about the subject? |