Interesting for me would be to hear about the clear advantages OKW has against USF? What are they exactly?
Profile of blvckdream
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Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
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Post History of blvckdream
Thread: OKW vs USF (how do I beat the ridiculous USF?)19 Feb 2017, 13:33 PM
In: Strategy Desk |
Thread: OKW vs USF 1on1 balance19 Feb 2017, 09:42 AM
I don´t get that. The best players can still get better because COH2 is way too complex to play 100% perfect games. It´s not humanly possible to be perfect in this game. I do agree however that skill is more important than balance and that bad players have more room for improvement. I do appreciate the advice given to me but I feel that it´s kind of off-topic and not really relating to balance issues which I still feel are there. In: COH2 Balance |
Thread: OKW vs USF 1on1 balance19 Feb 2017, 08:17 AM
If Volks are cheaper...why should they win at long range? The suggestions in here are very biased. Aside from the mortar request. I don't really get why the USF mortar is OP, but I'll go with the flow that it is. The thing about the stuart has to be the worst. I mean, you really come to CoH, which is about tactics, and complain that an anti-infantry light tank is countered by by an anti-vehicle light tank? Even though you have the option of a better armed light vehicle, ONLY because it would reduce your AI capability!!! This is core CoH stuff here. It's like you just want generalist kind of units where everything is effective against everything. I feel like you are in the wrong game here. This is more what you get from command & conquer. Halo Wars 2 just came out, it's like that too. You gotta have the right tool for the job and if you don't, you pay for it. Why should Volksgrenadiere win against Riflemen at long-range? Maybe because if they don´t OKW has no counter against them whatsoever and Riflemen can just stomp any opposing infantry? And is always forced to attack Riflemen 2v1 in order to have a chance in battle while sacrificing map-control. While it´s true that I should have build a mine sweeper this is not what this thread is about at all. Remeber my OP? I lost the early infantry battles that´s why USF could control fuel and get two Stuarts out while I only had one Luchs. What else should I build than Raketen if facing 2 Stuarts and 1 Luchs early game as OKW? Command Panther rushing his base in hope of destroying a 1/3 HP Pershing while having 50 Points remaining and not controlling the map? You really want to critisize me for that lol? The game was over at that point anyways. I could have just surrendered. If two players of the same skill level play against each other it´s balance and RNG deciding who wins. So the argument L2P is invalid. According to you there is never any balance issue in the game, you just need to play better to win. Makes no sense. Balance effects bad players just as much as good players. In: COH2 Balance |
Thread: OKW vs USF 1on1 balance18 Feb 2017, 16:51 PM
Well you can play 1on1 at all skill levels. Not everyone playing 1on1 games is high skilled. I love COH2 and I am trying to improve my 1on1 skills, thats why I come to this site. I have never played an RTS before so it´s ok for me not to be "high-skilled". I have only started to play 1on1 a few weeks ago. Before that I mostly played team-games with random players. [ Here is another replay from a game today which I managed to win against USF after getting my base destroyed early game. In: COH2 Balance |
Thread: OKW vs USF 1on1 balance18 Feb 2017, 16:49 PM
I am not a good player. But my opponent wasn´t very good either. I don´t think that he is better than me. Got very lucky since he could steal my Luchs. I managed to wipe lots of his squads mid-game and got some of my Volksgrenadier squads to Vet 5 but still lost. But that´s not the point. The point was my OP. That´s not about skill but about balance which I feel is screwed in USF favour in 1on1 against OKW. I explained why. In: COH2 Balance |
Thread: OKW vs USF 1on1 balance18 Feb 2017, 16:47 PM
Proof that Volksgrenadiere can not realiably beat Riflemen at long-range. It´s a 50/50 chance at max range. In: COH2 Balance |
Thread: Rifles vs Volks at long range - Cheat mode testing18 Feb 2017, 16:46 PM
People claimed that Volksgrenadiere reliably beat Riflemen at long-range distance. Proof that this isn´t true. In: Replays |
Thread: OKW vs USF 1on1 balance18 Feb 2017, 16:26 PM
Or do you mean cheat mode testing replays? In: COH2 Balance |
Thread: OKW vs USF 1on1 balance18 Feb 2017, 16:26 PM
In: COH2 Balance |
Thread: 1on1 vs USF with OKW18 Feb 2017, 16:25 PM
as requested. In: Replays |
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