Profile of blvckdream
General Information
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
Broadcast: https://www.twitch.tv/blvckdream
Steam: 76561198052763324
Nationality: Germany
Signature
Post History of blvckdream
Thread: NOGGANO 10 YEARS COH EXPERIENCE6 Apr 2019, 13:01 PM
Is this an exhibition of mental retardation? In: Replays |
Thread: Which Tiger should OKW have?3 Apr 2019, 12:34 PM
Just make it require T4 but keep the CP requirement. Then apply this to Ost Tiger, IS2, Pershing, Command Panther and Crocodile. In: Lobby |
Thread: Wehrmacht Early Game Struggle3 Apr 2019, 08:41 AM
We just have to watch at the nerfes OST got in the last year: Because all of them were completly OP. Stug, Flamer HT and Brummbär are still good units now, just not completly over the top anymore In: COH2 Gameplay |
Thread: Wehrmacht Early Game Struggle3 Apr 2019, 08:40 AM
I have been playing OKW and OST For about 250+ games then When I play brits for only about 10 games I AM RANKED 95 ALREADY!!! What does that mean? You compete against UKF players in the UKF ladder. For your rank it doesn´t really matter if the faction itself is OP or not. In: COH2 Gameplay |
Thread: NEW COMMANDER PREVIEW - Version 3.0 changes2 Apr 2019, 20:34 PM
Tiger gets locked behind 4 SWS trucks but IS2 Pershing Command Panther and Ost Tiger are tech-free? Weird. In: Lobby |
Thread: Request a caster28 Mar 2019, 21:14 PM
Might be worth a cast. Duels of vet 5 JP4s and vet 3 Fireflys. Sturmtiger and Kingtiger. Pretty intense end too. In: COH2 Shoutcasts |
Thread: 2v2 on Crossing with great tank battles28 Mar 2019, 21:12 PM
Pretty epic game on Crossing with 2 Vet 3 Fireflies, Sturmtiger, Kingtiger, vet 5 JP4, Panthers etc. In: Replays |
Thread: Zis Barrage is broken !28 Mar 2019, 15:37 PM
Wow reading this hurts. So according to Exterior Reptile: Unit A has same accuracy but higher ROF as Unit B. Therefore Unit B is better because Unit A misses more often. 200000000000000000000000000000000000000000000000000 IQ In: COH2 Balance |
Thread: Revamp Volksgrenadiers terms of versatility OKW28 Mar 2019, 13:25 PM
It needs changes because it is the worst unit against UKF especially against Tommies. Ostheer is in a pretty bad spot right now not sure why you think Ostheer is universally better than OKW. This is especially true for 1v1. Most of what you said is actually just your opinion, it´s a bit weird that you claim it´s "information". OKW is terrible vs UKF on open maps but at this point in time there is not much that can be done about it. It´s just "asymetric" balance. It´s like arguing Ostheer is OP because every unit they have is good vs UKF. If you buff OKW they would be too OP in the Soviets/USF match-ups. Now regarding the units you listed: 1. MG34 is not really good but it´s supposed to be like that. It´s a defensive MG that you can use to support your Volks. It´s not supposed to be a crutch unit like the MG42 is for Ostheer. All the MGs are in a decent spot other than .50 cal which is too good considering USF´s infantry power and the Dshk which is too bad. Dshk will get buffed in the next patch though. 2. Kübel I agree is too bad. Needs lower veterancy requirements and more utility so it doesn´t become useless after a few minutes. 3. Agree, needs readjustments 4. Leig is fine, veterancy requirements aren´t. Takes too long to vet up. 5. If you buff them USF and Soviets just get stomped. Right now they suck vs UKF but are good vs USF/Sov, I don´t think that this can be fixed and your solution isn´t the answer. 6. Sturms need lower veterancy requirements so they scale better. Other than that they are balanced. 7. Earlier Obers would be too OP. They are in a perfect spot. The reason why they aren´t great at vet 0 is because they face vet 2-3 allied infantry. Once Obers get to vet 2 they bullyany non-doc infantry unit in the entire game. In: COH2 Balance |
Thread: Bofors28 Mar 2019, 13:02 PM
There is no way to "balance" Bofors because the unit itself is terribly designed and doesn´t fit into COH2 gameplay. And what I hate the most about Bofors is that it´s an AA gun that doesn´t do anything to planes but is deadly to ground units. It makes no sense at all. It might be a decent idea to make the Bofors an effective AA gun, reduce pop cap and keep the price but remove brace. That way it can´t be used as a frontline unit while still being able to have an actual role (counter loiters and recon) and keeping enemy infantry from harrasing ressource points. Sim City would be even less effective without brace Bofors so less players would go for this retarded strategy. In: COH2 Gameplay |
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Latest replays uploaded by blvckdream
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