By that logic we would have to lock the Lieutenant, Captain, and Major behind extra payments, because no other faction gets units essentially for free with teching. And of course that would require the removal of the FlaK on the Schwerer Panzer HQ for OKW as well (with the medics and repair pioneers having been adjusted already).
While we're at it, all factions should also have five-man infantry squads, remote weapon upgrades, linear teching, etc. pp.
Do you see the problem here? There are already significant differences in terms of teching linearity and teching costs to make up for the differences in side-teching (there's of course also the timing aspect, especially with Ostheer having to research and build a teching level), so how about taking a look at these first before adjusting the teching structure itself?
I said "SOMETHINGS" not evrything, look games like age of empires 16 years older and still well balance
Mr Smith please consider, if conscripts get AT nade for free, and other weapons upgrade u give more options to soviet players and not only t1 + guards.
Reinforcing halftracks
M3 HT(UKF): gets nothing on vet 2 and vet 3 Rip Copy paste other HT veterancy
Is the 251 HT the only one which can move support weapons mortars?
Why not the other 3? The 250 HT? In case the 251 HT is the only one able to, it can transport stolen mortars ?
Sniper cloak
I do think that the 10s recloak time after shooting OUTSIDE cover it's fine (deals with finicky issues).
I do think it's excessive the 3s after combat cloak time. I believe the micro games moving around sniper through cover is a fine mechanic (only for snipers) giving the fragility of them and considering the latest nerfs to it (adding detection and target tables on other units).
IF there are issues, i only think that this is the case for the OH sniper vs USF match up and UKF vs OKW. Till they change a bit the SU sniper (problematic for been 2 models but having crap cloaking) i don't think it's an issue.
For the OH vs USF: the addition of mortar + M20 change + 222 change makes more than enough to deal with OH sniper.
UKF/SU vs OKW: they have slower RoF. OKW has 5man based main infantry. Aimed shot nerf hurts against UKF.
IF snipers would be overperforming, then why not improve and add counters?
Brainstorming:
Note: all other changes to other cloak units are fine.
Puma: is it really needed the nerf? I guess consistency but i don't think the current perf excels at AI and it's fine.
Penals: fine with the nerfs.
Instead of removing the flamethrower, why not replace the SVT with PPSH when upgraded so actually sacrifice mid/long range DPS? Or add PPSH/DP upgrade? Or reduce satchel cost ?
Guards: i think there are TOO MANY nerfs at the same time.
Keep the nerfs to vet, nade and AI PTRS but keep the current cost ?
Is there any issue adding been able to rebuy PTRS ? (What comes to my mind is that them been piñatas would give PTRS to everyone XD)
M17 Quad
Doesn't it arrive way later than others suppressing HT (both USF and OKW). Muni cost could go down or not (90-100) after those nerfs?
PD: you know you have crap AA when they have to buff it by x100. Although this isn't too much and should be 3% per shot instead of 30% ? Other AA sources to same levels ?
OH Medkit
Self healing ?
G43 on PG/ST
I still think it's not enough to be useful on them (specialy on PG in comparison to their STG). JLI G43 crit chance?
Stuart
Now that stun shots no longer disables movement, what about been able to use it with engine shot (does it still bugs?)
Aimed shot
Can you still target support weapons ?
"Due to interference with UKF teching, it will be no longer possible to call Gliders or Air Resupply operation in the base sector"
Explain?
M17 Quad and guards no need those nerfs, penals maybe. Everything else u said, im ok
Next meta pio spam... WOOOOw, also guards to strong?? plssss, im ok nerf penals, but give the soviet faction something new, upgrades to conscripts, maybe wepons rack with dp, pps... and why allies must pay for upgrade nades and axis get that for free???
of course we need changes but not just buf a faction and nerf another one