Try this with a JP4
https://www.twitch.tv/videos/261489406
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Broadcast: https://www.twitch.tv/ShadowLinkX37
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Game Name: Shadow Link
Broadcast: https://www.twitch.tv/ShadowLinkX37
Steam: 76561198023067759
Residence: United States
Nationality: United States
Timezone: America/Detroit
Game Name: Shadow Link
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Post History of ShadowLinkX37
Thread: Firefly need to be cheaper15 May 2018, 01:05 AM
In: COH2 Balance |
Thread: Why must USF be so hard to play/suck so hard?14 May 2018, 22:25 PM
I agree. There is no tactical decision making with BARs or StGs, or G43s v K98s or ppshs, DP28s. It's not just 1, it's all. Except for maybe certain units getting CQC upgrades because they're CQC units so they still have weaknesses. Volks got StGs because without them they'd be nothing but BAR blob food. And it wasn't put all in vet since that would give a large munitions advantage to OKW. They could've done something with obers but it still raises the issue of having 3-4 volks early game that dont scale. StGs was just the best path to making the unit scale without breaking their vet or having Obers arrive at minute 5. It all comes down to who has power for changes, and what they decide to do/best thing to do. In: COH2 Balance |
Thread: Fusilers vs Volks14 May 2018, 21:03 PM
get fussis if you're replacing volks. They're basically a 6 man volks squad with slightly better DPS and vet. Flare is great bonus. Personally I'd just go with fussis over volks all the time if you can. Only problem is as stated in multiple posts before this, the doctrine for 1v1 is garbage. You're better off using falls to support volks and working into obersoldaten with volks loses. The falls will carry your snares. Although obers at 4 men are prone to indirect and tank wipes, and obers tend to be tank magnets since they completely lack AT. In: COH2 Gameplay |
Thread: Why must USF be so hard to play/suck so hard?14 May 2018, 20:52 PM
I never said the StGs were bad, they're just not BARs. What is the price of free squads for USF? Pointing out tech enabled bonuses just warrents a return of the same kind. In: COH2 Balance |
Thread: Who do you genuinely think will win the 1st GCS2 qualifier?14 May 2018, 20:24 PM
#TeamTalisman It's je boy VonAsten ofcourse, not even a question Are you not playing? I wanna watch some stuka CAS PTSD Kappa In: Lobby |
Thread: Bofors14 May 2018, 17:34 PM
3 factions is significantly easier to make asymmetric and balance than it is 5 factions. You'll run into serious overlap the more factions you have. In: COH2 Balance |
Thread: Firefly need to be cheaper14 May 2018, 17:20 PM
You need to also factor in the rotation rate of the chasis when you think of the turret as well. Those can be stacked together for faster rotation, unlike fixed gun vehicles. This list of brit viable AT includes both things that are being considered for nerfs, and post nerfs. Even if the 6 pounder and AT squads were nerfed, the 6 pounder will still be fine against mediums. I'm not on the balance team so I can't help with nerfs and buffs, I just try to educate so maybe the balance team doesn't repeatedly overnerf things.
Even so, it doesn't mean it isn't a vet mess. Its XP value for vet 5 is 2x that of a vet 3 Su85. And the vet 5 is virtually useless against stock mediums. The 2 TDs also fill different roles. The JP4 is supposed to shoot at lower armored targets, so it lacks significant pen in exchange for RoF. The FF lacks RoF in exchange for pen. So while the FF cannot engage multiple targets and is prone to getting swarmed, the JP4 struggles with high armor targets. In: COH2 Balance |
Thread: Why must USF be so hard to play/suck so hard?14 May 2018, 17:11 PM
It's still a thing because someone with power on the balance team, or over the balance team says it won't change. Blame them. The group on the forum who says "my asymmetry is going away" doesn't help either.
Try the BAR. just like the StG upgrade except instead of taking 2 slots it takes 1, and you can double equip them. It's not like doctrines hamstring EFA currently. All meta EFA docs contain some form of OP buff to AI power for your army. PPSH cons, G43 grens, Guards. Top it off with IL2 or Tiger Ace and you got yourself no reason to pick any other doctrine.
You said you were shooting AT guns with pschrecks. Ofc they don't deal damage vs a support team. In: COH2 Balance |
Thread: Why must USF be so hard to play/suck so hard?14 May 2018, 02:44 AM
Maybe its cause you're using Pschrecks vs an AT gun LOL. Volks with LMG. I wish my opponet would donate my volks LMGs. All I get is StGs In: COH2 Balance |
Thread: Why must USF be so hard to play/suck so hard?14 May 2018, 02:12 AM
Soviet is in every aspect, better than USF and UKF Apparently the Zis gun > 6 pounder. Hell even the m1 is better than the zis in an AT role with sabot In: COH2 Balance |
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