Firefly
Due to the Firefly's range and accuracy, when combined with the Comet or when multiple Firefly's are fielded, this combination of tank power can prove to be overly dominate (primarily in team games). To compensate, the following changes have been made:
Accuracy from 0.08/0.07/0.05 to 0.06/0.05/0.4
Moving accuracy from 0.75 to 0.55
Tulips no longer cancels move commands upon stun when hit
Tulips now deal 33% damage versus infantry.
Vet 3 damage bonus reduced from +80 to +40
interesting how you come to the fuel thing
As explained, Firefly Nerf b/c it is strong in 2v2 / 3v3/ etc
In 1v1 Firefly is tank only good for certain situations (tiger/King Tiger) and with nerf it will be even worse in 1v1. It is not counter to stug b/c Stug is much more cost effective than Firefly, so making somehting less cost effective to counter something more cost effective does not make any sense ?
What is needed is 1) Stug ROF nerf and buff to pintle mounted MG so it is like maybe AEC vs infantry instead complete worthless vs infantry
2) make Piat = bazooka so they can be usable instead of now completly worthless why you never see in game.