AVRE is simple the easier-to-use unit. It has very good mobility, automatic reload, high armor, turret, and has faster shot animation.
it's really easy to flank and to wipe retreating unit with it...while it is nearly impossible with a sturmtiger.
the sturmtiger need a faster shoot animation and reload like a AVRE...than it will be better |
For once just read what the topic is actually about.
"Now, let's talk about the Bofors... Pretty much everyone here can agree that Emplacements, by design, are outdated and are too easy of a target for artillery, and, in such modes as 3v3-4v4 only can be somewhat useful, but for a very small window, again, due to arty (again, I suppose and can be wrong, if I am-tell me). So I thought, what about to buff the Bofors a bit? Give it a cost decrease for the tech from 15Fuel to 10, with 15s decrease in the required time, while the Bofors itself has a Fuel cost increase (up to 40), and MP cost decrease (no idea how much MP it costs, I never use it). I also wanted to make the Bofors tech decrease the cost of the Mortar pit from 350MP to 320-300MP, but the increase in the cost of the tech itself up to 20Fuel +MP, to make it somewhat fair.
"
its pretty much a buff for emplacments...or what else? |
Why buffing the brit faction ...while they have no weakness anymore and get superior in any team mode?
They had weakness since they had no snares. For this weakness they had several advantages in AT ability like a super early AEC, sniper with critical shot and armor penetration, bofors, great AT gun and homing piats.
Now they get snare you forget to take away / nerv their advantages...which mean they got the same power in AT ...while even had their old advantages. Same with sov zis....this gun is better wiping machine vs team weapons than mortar or brummbar (more range/ faster reload) while has now the power to penetrate with high chance KT at max range. While sov has great other AT options to.
It would be like to give ost 6model grens and a forward retreat point (delete some of their weakness) and don't nerv any advantages from them |
ive seen vet 5 king kübels more often than vet 3 t34s
no way. when u watch streams from Tightrope or Dane...you see vet3 t34 much often than a vet5 kubel which happens once every 200 streams |
No, your calculation is - at best - naively misrepresenting the actual game.
The only way your calculation were correct is if you paid all these resources just to get Obersoldaten with LMGs. But you do not. These resources get you to that point, but they also get you teching to all tanks that OKW can get.
If you really want to insist on your calcs and move all the costs to Obersoldaten, then OKW would also pay only the 350 MP / 140 FU for their medium (since all teching costs already have been allocated to Obersoldaten), while UKF still has to pay for their Cromwell PLUS their whole teching costs (somewhere around 265 FU if I am not mistaken). Now explain to me why my Cromwell costs almost twice the amount of fuel while it is shittier in almost every regard? Why do I as UKF pay fuel in the range of a heavy tank for a medium?
See, this is the same argument you (and also Katitof) are using for Obersoldaten and IS. They are all strawmen arguments and completely miss the point of the whole discussion.
The only point you can make with "adding" all the tech costs to Obersoldaten is that they come way later than infantry sections. But you did not. Not a single time.
when i follow this logic...what cost than the 2. IS with all upgrades after build first IS and bought all upgrades? nah? it seems your logic is only valid in one direction...right? |
No, just no.
You described the normal tech path of OKW. These are not costs that you need to sink into Obers AFTER you have already paid normal tech, this IS your normal tech.
If you try to do calculations, at least try to do them reasonably and comparably. And also check your OKW numbers because they are horribly far off.
you can calc like this..yes,,,but this isn a realistic calc for the ingame. ingame its actually pretty normal to get 4 sections. and its normal to get 1-2 obers. so lets be near to the realistic scenario. and than u dont pay all this upgrades only for one section. u pay it for mostly 3 or 4 or even more. but obers? how many of them you have at the same time? mostly only 2. so my calc is more realistic and than all other "calculations" |
IS: 270
Nades: 100/10
LMGs:150/15 +45m per one
Bolster: 150/35
Realistically add at least 84mp to divide as you won't have bolster before 3rd squad, ever.
Assumptions:
meta 4 squads, unrealistic assumption that all IS start at 5 man and you don't need that extra 28mp for at the very least 3 squads
That means:
370mp +90 muni +15fu investment on per squad basis with meta 4 squads of IS.
Realistically add at least 20 muni per squad for mekits or pyrotechnics.
Obers are 340 + how much was LMG? 80 or 60?
Teching is a matter of timing of the unit, not its actual cost, so stop running face first against that wall, you aren't going to break it.
In no world upgraded IS are cheaper then obers and mathematically, you're as wrong as it can humanely get.
IS: 270mp
nades is a global upgrade....once u pay the price you have it. more sections = less price per section...when u calc that u have 4 IS sqauds ... its only 25/2,5 fuel per sqaud
LMG: same like nades: 37mp/ 3,7 fuel per squad
Bolster: the same again! 37mp/ 8fuel per squad
now obers: you need minimum 2 trucks, t2 and t4. this both alone cost around 200 fuel and no to forget the around 800 manpower. and how many obers will u get?? 4? no. mostly 1-2 sqauds. more of them would bleed you so much and let u alone with ONLY AI and half of your popcap is full. |
i have it these day regularly that the Faust disappear vs all targets. (happens once a evening with 5-6 games) |
5 model IS with upgrade are cheaper obers with more tools in the menue. So yeah...to strong for their pricetag |
And it isn't going to change.
Volks are more then fine in early and mid game, mid game onwards, OKW has plethora of doctrinal infantry to choose from as well as much earlier obers.
Whos dog you are? Lots of barking and doesn't even know about what.
Because selective reading is stronk with you, go read up what previous patch did to them and try to wrap your head around it.
while brits for example are fine with their standard infantry because they upgrade them into obers performance ...with extra nice to haves like sandbags, healing for other squads, call in arty, trenches, mini atom bombs etc ...even handheld at if u want. |