Psst, unless the team games you talk about are specifically 2v2, there is no balance what so ever, just a massive random unit clusterfuck.
Psst #2, dual ost mortar is a hardcounter for mortar pit, your "wipes them often" is not true for more then a year now.
Psst #3, 2 indirect fire units in team games are nothing hard to get and bleed they inflict more then makes up for frontal force weaker by SINGLE squad.
Psst #4, you know what is the difference between AA HT and bofors?
I'll enlighten you: AA HT will be in any place of the map you'll want it to be, bofors will be sitting there, waiting to be barraged to death, because if you approached it knowing its there, bad player would be too generous to describe you, if you lost more then 2 models to it in the game, or a full squad if you're exceptionally terrible, then you're just that, exceptionally terrible.
Ah! The troll strikes again!
The troll who never had more than 20 games with brits.
the troll who say "if you lost more then 2 models to it in the game, or a full squad if you're exceptionally terrible, then you're just that, exceptionally terrible" ....which include the best player from coh2, right? they lose more than 2 model and some game even whole sqauds. You must be the god from coh2! we pray to you! thank you that you inlight us all! god bless me pls!
aa HT is really easy to lose becasue of squishy (see the last and actualls torunements! yes...we know they are noobs, right? )
bofors dont must move anyway..you place it there where it is usefull for you and now the enemy need more than 2 mortar....because you will lose them fast