I wanted to engage with the community to pose the question, is the game more fun to play after this balance. Are blobs a fun aspect of the game for players or are they a result of poor balance.
Blob control is core to the multiplayer experience now. The fact that both axis and allies experience blobs and there is negative sentiment in the community indicates that it is used by players because it is a viable strategy.
We certainly have room to improve, but we're not complete novices. I mentioned we haven't started losing dramatically more games since this patch and still play relatively competitively and usually control the blobs. But it certainly doesn't feel as fun or varied now. If that was the intention, then our feeling is that it failed.
And the real question. If blobs aren't fun and this patch hasn't managed to encourage a more diverse usage of the available units would the same trick they used to control piospam all those years ago be a valid way to make the game more varied and fun to play.
If you would like us to help you get better at the game I recommend posting some replays so the strategists and other players here can give you advice.