General Information
Register Time: 18 Nov 2012, 13:59 PM
Last Visit Time: 12 Nov 2024, 22:51 PM
Broadcast: https://www.twitch.tv/amipolizeifunk
Website: http://www.jditmars.net
Twitter: https://twitter.com/AmiPolizeiFunk
Youtube: http://www.youtube.com/user/COH2ORG
Steam: 76561197993926044
Residence: Germany
Nationality: United States
Timezone: Europe/Berlin
Game Name: AmiPolizeiFunk
I'm going to go against the grain and say .com is far nicer to read in terms of colour. Maybe .org looks better in a productivity environment, but Relic knows their audience - evening gamers who don't want to bathe in the light of 1000 suns.
Heh, my original design for coh2.org was light text on dark backgrounds, and it got shot down pretty hard. It would be cool to have a reverse skin (a "turn off the lights!") for coh2.org but it would actually be a ton of work to create and we're always busy with other priorities.
but I have the same problems that others have already mentioned -- the "create post" editor is clunky and buggy. Making those posts (embedding images, trying to add links, trying to embed a video, trying to format the text) is an absolute nightmare. Sometimes I try to make a post and just get so frustrated with the editor that I eventually give up and abort the post entirely.
Awesome work by our very own janne252, strummingbird, and eliw00d. I hope Relic can improve some formatting issues and add a better Table-of-Contents. When I first looked at the Guide, I didn't realize that it was 8-9 pages long.
Just having community created guide content on the in-game rotator and on the official blog is a big step in the right direction. Thx Relic for doing this. Hopefully some love for #OCF will come next.
I'm pretty sure that if you want to win tournament games in OCF as USF you better have Rifle Company. This simple fact makes all of this stuff (organizing a tournament, claiming coh2 is not P2W) so much more difficult than it needs to be.
Operation Charlie Fox is a 1v1 Tournament Event that will take place over the last two weekends of September, 2015. An Open Qualification Tournament will narrow the field down to eight players. These players will join four seeded players in The Main Event. The top six places will be paid out via PayPal.
Registration
The Open Qualification Tournament is open to everyone. A sign-up thread will go live on Sunday, September 6th, at 15:00h GMT. Register in the sign-up thread with your Steam Name and 17-digit SteamID. Smurfing is prohibited. You must play with the exact Steam Name that you use in your sign-up post. The Registration period ends on Friday, September 18th, at midnight GMT.
Schedule
* note: We are on Summer Time, so 15:00h GMT = 16:00h BST in London.
Open Qualification Tournament: Sunday, September 20th, 2015
13:00h - 14:45h GMT: Check-in Period
15:00h GMT: Start of Tournament
Main Event Day 1: Saturday, September 26th, 2015
15:00h GMT: Games start
Main Event Day 2: Sunday, September 27th, 2015
15:00h GMT: Games start
Main Event Day 3, the Finals: Monday, September 28th, 2015
16:00h GMT: Loser's Bracket Finals Best-of-3
18:00h GMT: Grand Finals Best-of-5
Check-in & Communication
On the day of the tournament, all players must check in and idle in the COH2.ORG Steam group chat. How to check in:
Chat the following message: '<Playername> checking in.'
Check the list on googledocs to see that you've been confirmed by the Referees.
After the check-in period, we'll make the brackets on Challonge. Once you find your opponent, you can make your match thread and start your games.
Open Qualification Tournament Round Format & Maps
This is a single-elimination tournament. The Best-of-3 matches follow the traditional format where players take turns playing Allies & Axis for the first two games, and the VP leader chooses faction for the third game (if necessary). Mirror matches are allowed in the Best-of-1 matches, and only in the Best-of-1 matches.
Round-of-512 (Best-of-1) on Arnhem Checkpoint (if necessary)
Round-of-256 (Best-of-1) on Angoville Farms
Round-of-128 (Best-of-3) on Kholodny Summer
Round-of-64 (Best-of-3) on Semoskiy Winter
Round-of-32 (Best-of-3) on Arnhem Checkpoint
Round-of-16 (Best-of-3) on Angoville Farms
This tournament will stop after the Round-of-16. The 8 players that remain advance to the Main Event.
Game Settings
Standard Resources
Fixed positions (Allies in lower slots 1 or 1/2, Axis in higher slots 2 or 3/4)
In Best-of-1 mirror matches you can un-tick fixed positions.
500 Victory Points
Banned Commanders & Bulletins
Banned Commanders:
USF Rifle Company
The British Forces Special Weapons Regiment
The British Forces Vanguard Operation
Wehrmacht Elite Troops
Banned Bulletins:
All bulletins are banned.
Faction Selection
In Best-of-1 Rounds, both players can play any faction they like, including mirror match-ups.
Best-of-3 Rounds will alternate between "Top Player Allies First" and "Bottom Player Allies First," which will be printed under the round names on the Challonge Bracket. "Top Player" refers to the player on the top of the bracket for that round. The picking process is as follows:
Game 1: Allies Player declares his Army first, then Axis Player declares his Army.
Remember to write down the Victory Points remaining for the winner of this game.
Game 2: Players swap sides. Allies Player declares his Army, then Axis Player declares his Army.
Remember to write down the Victory Points remaining for the winner of this game.
Game 3 (if necessary) faction picking advantage:
The VP Leader from first two games declares whether he will play Axis or Allies.
The VP Loser from first two games declares which specific Army he will play.
The VP Leader declares which specific Army he will play.
The VP Leader is the player who had the most VPs left in the game that he won. This player has earned the right to counter-pick his opponent in the ace game.
Main Event Round Format & Maps
The Main Event is a double-elimination tournament. 8 qualified players will join 4 seeded players to fight for the championship. All matches are Best-of-3, except for the Grand Finals, which is Best-of-5. All matches will use a veto system to select the map for the match. The Grand Finals will be played on one map for Games 1 & 2, a second map for Games 3 & 4, and a third map for Game 5 (if necessary).
Main Event Map Veto System
The players veto maps in turn to be eliminated from the pool until only one map remains. The player at the top of the bracket gets first veto.
Map Pool:
Angoville Farms
Arnhem Checkpoint
Kholodny Summer
Semoskiy Winter (new: deep snow reduced)
Langreskaya (new: VPs centralized)
Faymonville Approach
Crossing in the Woods
Grand Finals advantage for the winner of the Winner's Bracket
To compensate for the fact that the Main Event is a double-elimination tournament, and the winner of the Winner's Bracket will go into the Grand Finals without a match loss, this player will get "home field advantage." This player will get to select the first map to be played in Games 1 & 2, and will get faction picking advantage, as follows:
The Winner's Bracket winner declares whether he will play Axis or Allies.
The Loser's Bracket winner declares which specific Army he will play.
The Winner's Bracket winner declares which specific Army he will play.
The veto system, conducted before the match begins, will be used to select the second and third map (if necessary). After Game 1, factions will alternate, as usual, with Allies declaring their army first in each game. Should the series go to a Game 5 ace game, the VP leader from the first 4 games will get faction picking advantage.
Result Submission
Save all Replays: All players must save the replay for every game that they play. Only one player has to submit the replays, but the referees may ask for the other player's replay for any reason.
Post the Results: Make a match-thread in the Tournament Forum after the brackets have been released. The threads should be named like this: "R1: PlayerA vs. PlayerB". Use this topic to get in touch with your opponents and the referees. After your match has been played, post the result in the same thread. Be sure to include the winner, the score, and the replay(s).
Upload the Replays and link them in the thread: Once the match is over, one player must upload the replay(s) to our REPLAYS system. Include the Round number and Game number in the title of the replay, like this: "[R1G1] PlayerA vs. PlayerB". For the Main Event, include the Bracket name, Match letter, and Game number, like this: "[WB MatchA G1] PlayerA vs. PlayerB". Once a game is uploaded, find the number of the replay by looking at the URL in your browser. Example:
Once your victory has been confirmed, a Referee will put you through to the next round.
Adjudications
If problems occur that require Referee attention, they will be handled on a case-by-case basis. Save replays and take screenshots. Any verbal abuse directed towards Referees, or other players, is cause for immediate disqualification. We expect a high standard of sportsmanship and fair play from participants. All referee decisions are final.
Late arrivals & no-shows
All players must be available in COH2.ORG Steam Group chat, pay attention to match threads, and start their games on time. Players who are more than 10 minutes late for their Round 1 match will be disqualified. After each match, players are given a 10 minute grace period for a break. If they have not started their next round after this period, they will be disqualified.
Broadcasting
Feel free to stream your matches during the Open Qualification Tournament. For the Main Event, we request that you do not stream, and allow our Casters to broadcast your games via ObsMode with an 8 minute delay.