L2P!
expensive su85? LUL im about to cry out of laughter!
do you even know much the king tiger is? |
Please Read the following so we can enjoy the game again and live happily ever after!
This is a quick List of the units that need to be balanced and fixed:
after the last balance patch it leaded axis to be squishy at some points and very hard to counter allies especially the soviets and USF, So I've come up to the conclusion of the following:
1- Soviets: Decrease Penals DPs or Decrease number of squad members from 6 to 5 men.
T-70 Light tank MP needs to be increased and DPs needs to be lowered, this tank is a killing machine!
2- USF: Fix the USF turbo mortar reload time or just make a copy paste to Ostheer Mortar.
The Staurts MP needs to be increased, DPs is okay it's not OP like T-70.
3- Ostheer: Poor Grenadiers should be a 5 men squad rather than just 4.
Fix Panther Accuracy and make it better just like the OKWs.
I think that's it for now. Feel free to add more or correct me if im wrong at any point from the above.
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That's exactly what it should not be doing. AT guns, Tank destroyers etc have that role.
really? r u new? |
Yes 2vs2 is unplayable especially if it was against two soviets! just spam penals+guards rush t70 and its GG! volks dont stand a chance against against penals or gaurds thanks relic |
I know this topic has been around for ages now but it's a simple question i haven't found an answer for.
Why give Panzerschreck to a unit that's not fully combat oriented? They are squishy, always busy and have a very bad range that they can barely make a one successful hit from Panzerschrecks, isn't Panzerschreck supposed to counter Allies Tanks and all kind of vehicles with ease Like Volks before the balance and Panzergrenadiers? I Think it should be handled to another elite unit that can easily fight against tanks and fully combat ready! or at least fix the the range problem! What do you think? |
Give OKW a new unit that can engage allies tanks like the british sniper but can only engage tanks, since reketens and sturms with schreks under-perform and are very squishy, in order to deal with allies tank spam, could be built from the Schwere HQ for a hight cost around 400mp or 420, what do you think? |
Also consider OKW will bleed more if you go mech opening (no medic) and acces to panzershreck means you have to get 2 spio squads (300mp) because no sweeper vs Soviets is suicide.
In the past rakketen wasnt so important since OKW had shreckblob to fend off enemy armor but since that is removed OKW struggles vs armor, I would trade all the gimmick rakketen features (garrison, cloak, retreat) for a proper AT gun that doesnt can get one shotted by the T70 and its slow aimtime..
I do agree with Miragefla his proposal.
I wish we could have a proper anti tank gun |
Allies infantry are allowed to have 6-man squads but Axis are not, UK and USF are allowed to carry around the best weapons while axis shouldn't, UK and USF deserve to have the best infantry at Vet3 but axis don't! Conclusion? you already know |
allies are allowed to walk around without getting suppressed!! but axis infantry must die asap |
Nexy post will be about okw mine sweeper being op
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