Browsing the CoH2 beta forums - Is anyone else here concerned about how much the term 'realism' is thrown around when discussing gameplay features for multiplayer? Sure, WW2 is an awesome historical setting for COH2 but surely gameplay should take preference over realism. I am all for immersion in CoH2 but not at the cost of balance and gameplay (minimize random factors).
Of course they don't have to be mutually exclusive but I feel a lot of gameplay features are being decided upon the grounds of 'its more realistic' or 'that's not realistic'.
We all know a few examples are mirror matches and blizzard cold tech have been discussed openly by devs
I am afraid that I am in the minority or at least the vocal minority when it comes to this. Yes I know this isn't StarCraft2 (which is the benchmark of awesome competitive MP RTS imo) but I just hope relic don't make decisions based on realism that detract from the flow, matchmaking, balance, and competitive side of the game.
I'm probably going to be again in the very small minority here but for once I felt like creating a thread to voice an opinion!
I'll probably post this on the beta forums as well to compare the feedback tbh
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