If you compare them against okw in the opener.
Sturms>RE
Mortar never does anything useful other than smoking.
Riflemen is performing medium versus volks.
If RE suppression time just got buffed, it would really help the transition to next phase. |
So Hans rages, cause he had a bad game...
Wuptidedo! |
Machine guns can´t suppress late game due to messed up terrain, giving yellow cover to infantry.
A fix could be to give mgs more suppresion at vet 3 and vet 5 for okw. |
Obers and Jaegers together just annihilate everything from max range. |
Skill planes in every game. Plus it can hold a side point alone from infantry. |
Personally me i love penals, cause combined with conscripts you can take out nearly every tank, if it just overextends a bit. The combo works good with for mother russia so you can get the satchel charge off.
Choosing penals also opens up for other commanders.
Which unit do you prefer?
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Now people actually have to use obers. |
You just need to spam firestrum, causes weapons teams are meta. |
Is when you blob your units with your tiger and launching your 37 mm skillplane into the enemy. |
Is mortar half tracks white phosperous barrage.
It slowly kills them, but heres the catch, it also slows their retreat.
So you rifleman can oneshot them.
Just a tip |