It should be a file in your documents/my games/company of heroes 2/ folder, named config.ini or something like that
Hi,
This game crashes in the second game I play, the first game is completely fine. Odd crash doe.
Thanks for assisting.
DenNarwhal
Configuration_system.lua
configuration =
{
[1] =
{
setting = "window",
value = 0,
valueType = 1,
},
[2] =
{
setting = "shadows",
value = 3,
valueType = 2,
},
[4] =
{
setting = "postprocessing",
value = 1,
valueType = 1,
},
[7] =
{
setting = "refreshratedenominator",
value = 1000,
valueType = 2,
},
[8] =
{
setting = "musicvolume",
value = 0,
valueType = 2,
},
[11] =
{
setting = "soundquality",
value = 2,
valueType = 2,
},
[13] =
{
setting = "graphicsquality",
value = 3,
valueType = 2,
},
[14] =
{
setting = "modeldetail",
value = 384,
valueType = 2,
},
[15] =
{
setting = "soundreverb",
value = 2,
valueType = 2,
},
[16] =
{
setting = "effectsfidelity",
value = 2,
valueType = 2,
},
[18] =
{
setting = "texturedetail",
value = 2,
valueType = 2,
},
[19] =
{
setting = "worldviewquality",
value = 2,
valueType = 2,
},
[23] =
{
setting = "physics",
value = 2,
valueType = 2,
},
[24] =
{
setting = "reflections",
value = 1,
valueType = 1,
},
[25] =
{
setting = "sfxvolume",
value = 154,
valueType = 2,
},
[28] =
{
setting = "width",
value = 1920,
valueType = 2,
},
[29] =
{
setting = "verticalsync",
value = 0,
valueType = 2,
},
[30] =
{
setting = "ambocclquality",
value = 2,
valueType = 2,
},
[31] =
{
setting = "soundfrequency",
value = 44100,
valueType = 2,
},
[33] =
{
setting = "shrubsdetail",
value = 1,
valueType = 2,
},
[34] =
{
setting = "shaderquality",
value = 0,
valueType = 2,
},
[36] =
{
setting = "mastervolume",
value = 165,
valueType = 2,
},
[37] =
{
setting = "screengamma",
value = 3,
valueType = 2,
},
[38] =
{
setting = "soundconfig",
value = 6,
valueType = 2,
},
[39] =
{
setting = "hudscale",
value = 255,
valueType = 2,
},
[41] =
{
setting = "raindetail",
value = 2,
valueType = 2,
},
[42] =
{
setting = "antialiasing",
value = 0,
valueType = 2,
},
[43] =
{
setting = "height",
value = 1080,
valueType = 2,
},
[44] =
{
setting = "modelquality",
value = 1,
valueType = 2,
},
[45] =
{
setting = "effectsdensity",
value = 2,
valueType = 2,
},
[46] =
{
setting = "modelanimationdetail",
value = 1,
valueType = 2,
},
[47] =
{
setting = "terraindetail",
value = 2,
valueType = 2,
},
[48] =
{
setting = "showunitocclusion",
value = 1,
valueType = 1,
},
[49] =
{
setting = "speechvolume",
value = 163,
valueType = 2,
},
[50] =
{
setting = "snowdetail",
value = 2,
valueType = 2,
},
[51] =
{
setting = "soundvoices",
value = 128,
valueType = 2,
},
[52] =
{
setting = "refreshratenumerator",
value = 60020,
valueType = 2,
},
}
version = 1011
Configuration_user.lua
configuration =
{
[3] =
{
setting = "showunitdescription",
value = 1,
valueType = 1,
},
[5] =
{
setting = "showcustomitems",
value = 1,
valueType = 1,
},
[6] =
{
setting = "mousescroll",
value = 128,
valueType = 2,
},
[9] =
{
setting = "showglobalunitcontrol",
value = 1,
valueType = 1,
},
[10] =
{
setting = "classicxpkickers",
value = 0,
valueType = 1,
},
[12] =
{
setting = "playercolour",
value = 0,
valueType = 1,
},
[17] =
{
setting = "keyscroll",
value = 128,
valueType = 2,
},
[20] =
{
setting = "showpaths",
value = 1,
valueType = 1,
},
[21] =
{
setting = "classickeybindings",
value = 1,
valueType = 1,
},
[22] =
{
setting = "shownoncriticaleventcues",
value = 1,
valueType = 1,
},
[26] =
{
setting = "advancedorders",
value = 0,
valueType = 1,
},
[27] =
{
setting = "showaestheticitems",
value = 1,
valueType = 1,
},
[32] =
{
setting = "stickyselection",
value = 1,
valueType = 1,
},
[35] =
{
setting = "showsubtitles",
value = 1,
valueType = 1,
},
[40] =
{
setting = "showxpkickers",
value = 1,
valueType = 1,
},
}
version = 1011
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