Wehrmacht, usf bugs notwithstanding, is unplayable. Well, very difficult to play. Grenadiers are the worst infantry in the game, ffs cons wreck them as long as you aren't mentally handicapped. Mg42 just gets smoked out, unuseable. Panzergrenadiers come too late to save you from the infantry blob. Their strength is supposed to be in the late game but the Panthers DPS is abhorrent. The tiger gets slammed by comets and the new Su85, even su76 spam shuts down everything short of an elefant. Sure the scout car is cheap, but it's still bad. Pak is a good gun but it can't snipe infantry like the 6 pounder. Even if it could it wouldn't be able to stop the new penals from slapping you in the face. Panzer 4 is good but the Cromwell comes earlier and is the same for cheaper, but is markedly better at anti infantry with its capability to run troops over. The new t34 is better at anti infantry work and is much cheaper while being able to beat a panzer 4 on even terms. Stug spam helps sure but again not versus the bazooka-at rifle grenade blobs.. whatever. Wehrmacht needs help.
I suggest Grenadiers upgraded to a 5 man team, meaning their dps would be increased by .25, and their survivability as well. They would now be able to stand a chance vs Riflemen and tommys. Cons might need to be buffed a bit to compensate.
Maybe switch mg42 and grens in tech, and place panzergrenadiers in t1. That way Wehrmact could stop the steam roller blob a little easier.
Just buff the panther, it shoots too slow to be good. Reload minus half a second. Or moving accuracy to .70 so it could actually use its mobility as a tank hunter.
Increase scout car cost but also its cannons pen slightly so it's more viable as a light vehicle.
Thank you!!! I felt like I was on crazy pills. Are you someone who can fix this bug? Is somebody going to fix this?
There is a quote function on these forums, like many others. You should use it to specify which post you are replying to do people can better understand you.