why they didnt nerf the schreck? problems solved. Copy the stats drom zooks...and all is ok....but....oh wait..USF/UKF can carry 2 zooks/piats...
the galliope and the ukf werfer are the most powerfull indirect arty in game.
its wipes everytime 2-3 squads (mgs/ AT/ and retreat units)
Yes. Well done. Your powers of observation are unmatched on the field.
USF/UKF can carry two weapons. In regards to LMG's this can lead to them overperforming slightly (also depends on vet etc etc) But you essentially need 2 zooks to match one shrek anyway so its a moot point.
Calliope and Land mattress (I'm sure you play them extensively and only used a axis name by mistake) are both doctrinal. Calliope has been nerfed multiple times and is the most expensive rocket artillery. Land mattress has short range, enormous scatter, slow speed and can me captured by the enemy/easily countered by your own rocket arty.
All rocket arty can wipe 2-3 squads in a barrage. The idea is generally to move your units or not blob them if you are facing a known user of said units. If you lose 2-3 units EVERY time the enemy fires......then I think the fault may be with your approach to the game.