bad feeling about flame damage immediately after seeing the relic's stream about flame hetzer
honestly I'm not even too surprised, considering that I'm dealing with the relic from vcoh, dow, dow2, COH2, jesus how much suffering ...
Flame is meant to use against covered or garrisoned. Use flame hetzer to attack building mg and setup weapon. |
Hard to balance heavy artillery because if they too good then all people do is build artillery that rain down on you all game and theres nothing you can do about it. There's nothing you can do about surprise easy wipe crap. Just look at isg and pack howitzer. I vote to keep artillery bad.
All strategic choices must have weakness and strongpoint. they must be like rock-paper-scissors. BS must be gone. |
Mortars neither can move quickly nor they can shoot on long enough range to hit bases or fortified positions supported by LeIGs or stukas. Priest can shoot, kill all LeIGs, damage stukas and okw trucks, then run without taking damage and hop out the crew for less upkeep and repairs while reloading. Mortar has to stand still for a long time, it can be killed with one stuka salvo and captured by enemy, if flanked, it has to run to base, reinforce costly, and come back to the field and it takes a lot of time in larger games. Its also much easier to preserve vet in priest case.
it's not easy to get Leig kill with big arty. because they can easily move. arty can be good to defensive structure. and that's all. it has too long cooltime. it would be good if they have half of the firing shells and half of the cooltime. |
2 pack howitzers are better but:
1. They are getting nerfed this patch as they are OP
2. They are much more expensive and take more popcap than a priest, 2 pack howitzers cost the same as tiger ace!
-> priest costs 480 mp 115 fuel. almost same with 2 packs(760 mp). I concede that 2 packs are expensive.
you can just compare performance of priest and 2 mortars(480). |
Priest is really good, Sexton is really bad.
I think two pack howitzer is better than priest. they have auto-attack ,suppression and good firepower together. priest underperform and sexton is worse than mortar right now. |
Accurate small artillery like mortar, ISG and pack howitzer play their role, but inaccurate long range artillery units like sexton underperform for their cost(almost 2 times more expensive than small one. almost same with medium tanks). They have too long cooltime(60~90s) but not enough fire power. They have huge scatter(especially vertically) but have not enough area damage radius. They have no auto-attack so they should be more devastating when using long cooltime artillery ability.
Conclusion is that one more tank is more efficient and stable for every situation I can imagine, or just 2 mortar is better to all situation than big artillery(Two mortars can concentrate one target for firepower or diffuse power in some of situation. and they have auto-attack!).
what's your thoughts?
edit- mortar has strange modifier to building so they have 2x damage to building, but long range artillery units don't have this damage modifier like mortar. |
Its absolutely worst commander, which offers nothing special.
Flares useless due to fact that vanguard officier have directed recon for 40mu.
Arty is overpriced garbage, which useful only in late game and only with anvil. Should be 50 mu.
Valentine comes too late, should be 5 cp or something.
Mortar barrage outperforms sexton barrage.
Perimeter overwatch is nice ability, but compared to other British abilities... nothing too special.
I can trade all of this crap for 1 croc without hesitation.
even the cheapest mortar has better performance than sexton. Sexton has poor area damage multiplier and radius. Its damage itself is crap. Fantastic synerge with 5 shell, low rate of fire, short range and long cooltime. Even priest has 7 shell. |
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i think scatter is lower could be way better since it is cheaper than priest, it first fewer rounds but almost can constantly fire. only prob i find is scatter is too huge to hit anything. 135 range is fine with me. just wish it can land on some thing instead of nothing.
even if it lands, it does mortar damage on it. radius and damage multiflier is too bad. |
priest
480 mp 115 fuel
sexton
375 mp 90 fuel |