Why do Allies have to pay for sub par grenades compared to Axis? Some would say that Axis pay for them as well, but this is a nonsensical argument, because you were already going to tech, and rarely are you punished for teching up to get rifle grenades or flame grenades.
USF, Soviets, and British have to pay manpower that could be used to field more men or build caches and then use fuel which delays tech all the while as Master race OKW Volksgrenadier and Ostheer Grenadier blobs grenade you at will with built in grenade tech.
Solution: Just remove the tech requirement for all factions for grenades, it would help USF early game and encourage better play from Axis if they knew a conscript squad could immediately AT grenade their kubelwagon or a riflemen squad could immediately smoke and advance towards a lone, camping MG42 in the immediate early game.
There really isn't a good reason to lock grenades behind tech, especially since Allied grenades aren't even significantly better.
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