That brit nerf is really over the top. The faction has crippling weaknesses that aren't being fixed. They have no reliable way to dislodge infantry from buildings, no useful indirect fire opportunities, and now they won't have a vehicle snare till vet 1 on a sniper. Their emplacements are still heavily nullified by the existence of flame too.
People are saying that they lose to volks now....that seems ridiculous. Wasn't it only a month ago that people straight up avoided building tommies and spammed MG's, Royals and snipers? That'll probably happen again.
Also, that 70 munitions panzershrek is deadlier then it sounds. Shreks come out even faster which can negate light vehicles like the Wasp. I don't even have an attachment to brits and that sounds like overkill.
Hello everyone. I've been having a real tough time against an early Kubel as USF. If storm pio's sit near it, flanking seems like an ill advised option. They typically send it up to harass immediately and stop me from capping points.
The only way I can think of taking care of it early game are:
1. attack from all sides. Force him to retreat it because he can't suppress them all. The downside to this is that I'm devoting a lot of my forces to this strat while he caps freely. However if I split up it can pick off my squads one by one.
2. Hold out for M20. The M20 destroys the Kubel and is a great pressure tool. However it's easier said then done to hold out for 5 minutes. I'm looking for more of an early game 1-4 minute solution.
Vickers' is better at range >35, which is variably an advantage rather than a straight up good point (Suppressing enemies within that range is hardly impossible, but neither is it necessarily preferable to just suppressing enemies past that range which the HMG42 certainly does faster).
I'm not saying that it never suppresses (which it does equal to allied type MG's) I'm talking about pinning, which it never does at all.
vickers is a killing machine (it kills models very fast), faster vet 1 and increased fire range while garrisoned is good tbh
From what I understand the MG42 and Vickers have the exact same dps at most ranges, and the vickers does massive damage within like 7 right? I don't think an MG should ever be that close.
Faster vet 1? Do brits actually get veterancy faster?
The one thing I don't get, is that certain people want Axis's infantry to rival that of Allies late game right? Specifically USF?
But USF late game, specifically vehicles, don't rival that of Wermacht? From what I understand as the current state of the game is that Allies have better infantry, but Wermacht has better vehicles and support weapons. Where would the trade off be for Wermacht having amazing scaling on their grens since they have some of the best vehicles and support weapons?
I also play with a brit friend of mine. His Vickers never pins, at all. I don't know where everyone gets this idea that the thing is just as good as the MG42.
The problem with raising their CP is that it kind of destroys any sort of diversity and uniqueness that the Mechanized tree offers. I think the concept that Agrens can be used as either a main force or a complimentary makes the commander interesting and fun.
When I played Wermacht, I played the crap out of Mechanized Assault and loved every second of it. I play mostly allies now, but those were good times. I may have to try them out by myself in 1's again.
Mechanized assault shined when you had to face conscripts that don't really do much at all. The 3 Agren strat can still somewhat work, but you have to really predict enemy movements and be on point with teching and fielding counters.
Problem is with Brits and U.S their long range dps is pretty solid, and their close range is pretty good. So Agrens have to close the distance against some pretty dangerous units now. Riflemen dps is like 6.7 up close if I recall? Agrens is roughly 10? So if you run across a field you'll definitely lose.
I'm not sure how to fix this issue without making them overpowered. If you give them a faust then people may view grens as pointless. The only thing I can think of would be a better vet one. Seriously, anything I'd take anything over that damn medkit. My dream would be vet 1 makes sprint free....that'd be so cool.