The benchmarks I've seen so far(pcgames) all say that the AA in coh2 is actually FXAA. (Tell me if they said something wrong.)
Which means Relic has mistaken us for playing coh2 on a 5 year old console, because fxaa blurs the shit out graphics and sacrifices optic for AA.
I once again recommend an SMAA injector, I bet it takes less frames away, looks better and doesn't have those bugs with flames.
Or just wait till we know the antialiasing flags.
Why did they take world resolution higher than 1 away? What did it anyway? Didn't look better
Witcher's ubersampling is completely another technique and a lot better btw.
I know a lot of people from geforce 560ti to 670 with updated drivers, that can't run coh2 properly. Seems like Amd is paying good money. Although they don't get the 4000er series working ^^
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#Steam AliasWL%Streak
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