Owh guys speaking about Sturmtiger do u guys notice there an Ability of the Sturmtiger, the Grenade right?..what does it do?..cause i test it, its like only kill 2 modal when clump up, n it need to be up close where Sturmtiger should be avoiding,
so how usefull is the ability n how to use it?
EDIT : at 1st i thought it was a smoke nade,
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Post History of MoreLess3rd
Thread: How to counter sturmtiger27 Nov 2015, 12:32 PM
In: Lobby |
Thread: How to counter sturmtiger27 Nov 2015, 12:29 PM
when he has the Sturm Tiger, Have u notice any other tank than that?..cause when i make Sturmtiger (which is my mistake) i only have enough fuel for 1 tank, either Panther or Panzer or Sturmtiger, n i pick Sturmtiger,(dont know y) After i fire a Shot i retreat at FHQ to reload, wanna know what happen?.. A horde of Tank Rushing toward that FHQ which was cover by 2 reken n 2 Volk with Shrek which i dont like to use Volk with Shrek, he shot my Sturm tiger after that He swarm with infantry follow up by WP Barrage making force to retreat at HQ, n steal my Sturm Tiger. After the patch, i think OKW would have more than just a Sturmtiger, 100% income, soo use the Weakness OKW has as much as u can, i fear next patch OKW might be the next USF In: Lobby |
Thread: Hammer vs Anvil26 Nov 2015, 03:57 AM
after december hammer will rule +1.. After the Nerf of Concentration Barrage, Anvil get less Effective to counter ISG, b4 this Anvil Use to counter ISG spam.. Anvil might be not very Viable after the Hardcore nerf Churchill get,..still have no idea why, how much Does the Armor Reduce to??..from 240 - 200 right?? In: UKF Strategies |
Thread: How to counter heavy t1 as USF26 Nov 2015, 03:52 AM
Hey guys, there's guide by the Champion of OFC, use that guide to ur Victory, make use of this patch as USF is beast in this patch, i stop playing 1v1 as Axis in this patch cause of USF, In: Replay Reviews |
Thread: Frag nade wiping out 4 men24 Nov 2015, 16:57 PM
Wow. Light gammon bomb is still the same overperforming crutch, but people are arguing whether or not usf nade is OP... i dont think Commando Grenade is potent b4 the nerf, after the nerf its more like Axis Bundle Grenade now, much relaxing to see, b4 it squadwipe Often giving u no chance to react, if u happen to survive the Commado DPS surely get u on retreat. In: COH2 Balance |
Thread: [Soviet] PM-41 Mortar squad doesn't fire flare 24 Nov 2015, 15:05 PM
ok just checked, and i can confirm it not bug when recrew ok here's my teory, i think because of the Ping or latency issue. cause that sometime when we order for example a cromwell to shot the smoke he dint shot the smoke cause of the delay of action problem with the command,but the abilty is trying to active but it dint, causing it to freeze the action which sometime can cause the bug like in ur case cost the munition but nvr use the abilty, i got the same problem with Throwing grenade, where i order to throw grenade but they actually stood still and the ability set to Cooldown, hope u understand In: COH2 Bugs |
Thread: [Soviet] PM-41 Mortar squad doesn't fire flare 24 Nov 2015, 08:15 AM
hmm it could be, In: COH2 Bugs |
Thread: [Soviet] PM-41 Mortar squad doesn't fire flare 24 Nov 2015, 06:51 AM
it could be a visual bug where the Place already illuminate but no Flare was seen, Same goes to Churchill Smoke, some angle prevent from us seeing the smoke thus making it hard to see whether he was using smoke or not In: COH2 Bugs |
Thread: Frag nade wiping out 4 men23 Nov 2015, 16:19 PM
yeah i know but i once watch luvnest stream where Luvnest hearing the Grenade Scream as well, n he was searching all over his unit, then i say to the chat. "hate when that happen yelling grenade but no grenade was Thrown" n Luvnest reply "yeah the Bug sound making all those false alarm" yeah i kinda need some micro checking when playing 1v1..haha In: COH2 Balance |
Thread: Frag nade wiping out 4 men23 Nov 2015, 15:22 PM
L2Dodge. The unit will scream out "grenade;" so keep a sharp ear out for that. Nades aren't usually even that effective at getting kills because they're easy to dodge, and losing 4 men isn't out of the ordinary. i cant rely on the scream..sometime they scream but no grenade was thrown. sometime when the Grenade is thrown they wont even scream grenade..might be sound bug, It was reliable b4 the 2 major patch. but now its just buggy to hear "Grenade!!!" then move all unit out from cover no grenade was ever thrown. In: COH2 Balance |
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