Alright, I will play against Latch after you... Because then he'll be like "Oh, the noob let's the others play for him". Whenever you're free and able we'll do this...
lmao, this is gonna be funny. Anyway, all the rakaten needs is a quicker aim time imo, i'm an unfortunate victim of getting harassed by light vehicles, and there are really glaring moments where my rakaten refuses to fire during vital points in the game |
Crazy crazy game with tons of shermans, guards, and light vehicle play. dl this YOU WON'T REGRET IT |
3.Best bet is to mirror as much as possible cuz they jus cant make a assymetrical game ballanced. Price of OKW teching +60% for balanced game.
You just said to mirror factions as much as possible then give okw +60% teching cost? what? FYI soviets can access t3 by 7 minutes usually. Do you ever have a train of thought? |
Thanks for the tips Sturmpanther. Was hoping you would have some tips how to destroy it as usf, but I guess I have to use pak howitzer
Use the 57mm at gun for this task, high rof and attack ground + pak howie barrage means that the t4 goes down in no time |
As a rule of thumb, you should treat the stug e as you would a sniper, fragile against any units that come close to it. Try to keep a gren squad or pak in its vicinity to repel any tanks trying to rush it. |
Anyone else sees them as useless and a total waste of both mu and mp?
They come in late at 2CP.
They cost a lot to reinforce, but their armor is barely higher than conscripts.
Their DPS is the same as a regular grenadier squad, are you serious?
They are useless shit until you upgrade them with a 75mu lmg.
Their button is useless too, costing 40 mu on top of needing the lmg upgrade ?????
Their grenade costs 45mu but does near no damage, and no damage at all in buildings.
They aren't strong enough to kill a luchs alone and they cost 330mp ?
They can barely kill a 222 now.
You want penals to have some use, but what about guards infantry?
Even conscripts with ptrs is a better use of mp/mu.
You probably got owned in a game spamming guards didn't you |
Well, outside of sprice games I don't really see any zook blobs.
Contrary to shrecks, you're loosing considerable amount of AI when going for them, you could go for RET spam, but that again leaves you with no AI, which wasn't a concern for OKW.
I'm really surprised you even attempt to defend shreckvolk cancer here.
What is behind these shrecks/zooks matters too and I don't think I need to say how big of a foundation they were for further OKW cheeze.
For USF its just a 4v4 gimmick, not a valid choice to spam zooks.
I don't know about that man, getting an extra re squad along with captain zooks are pretty deadly, can basically kill a luchs in one and a half volleys |
Good changes, but volks need to keep their shrecks imo, giving them stgs on a 235 mp unit isn't that great an idea either.
I don't think ost t4 needs a fuel decrease too until pwerfers are nerfed a bit more. |
just bump its mp cost up by a bit to maybe 240 mp? |
What? Major recon useless? LOL
What if I tell you major recon is probably THE only useful ability the major has? |