I'm talking about the fact that there are no fundamentally new mechanics, there is no nextgen that was in the second part compared to the first. And this will not be done. We must look at the essence and not the packaging.
ok fair enough, but I am actually glad with the way it's done.
"Fundamentally new mechanics" can be cool but are also likely to destroy the game if you ask me. It sounds very risky.
Vertical aspect of gameplay (height advantage) and garrison breach sounds pretty cool however, and they're new