I'm gonna answer quickly the recent posts without quoting:
RNG got me badly in this, and this is why RNG makes this game bad, situations like these should not happen.
Now I don't even think that it's RNG alone ,but that the Stug E has much more armor than it should for its price and purpose.
So the lesson here is that if you use all these units that practically
nobody bothers with, you just end up losing as soviet, because there is only 5 good commanders and 3 good strategies.
Dont ask me why I even jump into this stupid discussion but I need to explain some things to you:
- t70 is broken for the fact that this unit is non doctrinal! Yes, the DOCTRINAL stug E is kinda stronger, but this is where the problem of this topic starts: READ THE PATCH NOTES!! Stug E gets nerfed to oblivion, T70 also gets nerfed but it is still annoying af becuz it needs 2,5 pak shots to kill it. Its kinda easy to avoid at gun in mid and late game with T70 command recon.
- when people ask for T34 nerf they mean T34/
85 . Im not in this group of ppl but dont forget that T34/85 has same health as panther + very good pen. for 135 fuel only.
- "remove RNG from CoH2 would be a good thing" ROFLMAO. Without RNG, the cover system would be either boring af or not working anymore. This game would be like any other RTS out there! Use your brain
- for people with good micro, cons + (double) sniper is a very strong strat on certain maps. Besides that saying "soviets is bad if u dont use 90% of the units (for meta play)" is just lololol, too