I actually play a lot with the pgrens. my built is mg-gr-gr-mg t2- 2pgrens or 1pgr-pack-pgr. This way i usually get them quite early before there a much allied infantry upgrades out. which means i can vet them at similar rate. It also allows u to be very aggressive. with the 2 grens providing the long range support as mentioned into the main post.
However, when the allied infantry support upgrades are coming, u will start losing more models (even when vetted) trying to get into the optimal range. So im wondering if maybe giving some sort of sprint ability would be useful. This could also reduce there received accuracy or not. Dunno if that would be OP with later vet.
There are 3 kinda possible types of sprint that im having in my mind.
- A sort of ost oorah version. This could be locked behind vet 1 as well so that u dont have it at the start, where closing distance and the model drop isnt that much of a problem.
- The rifleman sprint; u gain a short sprint buff but after that your troops are slower, and might take increased damage.
- A passive sprint, like the USF officers got. so u can get quicker into action again with your pgrens.
Reason because i propose some kind of sprint is that it allows u to close distance quicker, preferably before u lose a model so u have a bit more equal close quarter fight against for example dubble bar rifles. I think the sprint should be locked behind vet though, cuz in early game if u rush them it might be too strong, and u dont need it, not vs unupgraded infantry. It could also be possible to lose the sprint ability if u upgrade schrecks. But since its only a 5-7 sec sprint i doubt its neccessary.
Profile of |GB| The Lnt.599
General Information
Broadcast: https://www.twitch.tv/gb_thelieutenant
Steam: 76561198004995461
Nationality: Netherlands
Timezone: UTC
Broadcast: https://www.twitch.tv/gb_thelieutenant
Steam: 76561198004995461
Nationality: Netherlands
Timezone: UTC
Post History of |GB| The Lnt.599
Thread: Thoughts on Panzergrenadiers16 Mar 2019, 11:41 AM
In: COH2 Balance |
Thread: 221/223 bug11 Mar 2019, 15:27 PM
nothing multiplied by anything is still nothing In: COH2 Bugs |
Thread: 221/223 bug11 Mar 2019, 09:38 AM
i felt like a true mvp when i pulled it off lol xD. Until i realised i couldn't undo it In: COH2 Bugs |
Thread: setting up a stream on my laptop with obs20 Feb 2019, 13:32 PM
another question, will it be possible to add youtubes streams to our streaming frontpage? |
Thread: setting up a stream on my laptop with obs20 Feb 2019, 11:04 AM
Good day everyone, I recently switched from nvidia share to OBS as main streamingtool. I got an asus N551JX. It got an Intel (R) Core(TM) i7-4720HQ CPU @2.60. GHz, 8GB Ram and a nvidia Geforce gtx 950m videocard. Its also a 64-bits system with x64 processor (for so far that matters). In the past i streamed and recorded vids with nvidia share with good results. I made some nice and smooth 1080p youtube vids with it. But now i want to stream again and i cant do that with nvidia share because its 'nvidia streaming service' (in the services.msc tab) is missing. So far i made some test streams with different settings and different encoders, NVENC, x264 and QSV. (i added some logs file of those attempts). I also started the autoconfiguration process. That one told me i should use 6000 videobitrate and the NVENC encoder, with a basic resolution of 1920x1080 and a scaled down resolution of 1280x720, and 60 FPS. Now the game that i wanna stream with it is coh2, which is an (5yr old) rts game with probably quite a bit of movement going on. ( u can google it on yt) Now recording with the share service of nvidia still goes just fine. (That service is still working wtf nvidia) But my problem with the obs stream is that i have a really nice picture, atleast 720p which is not to bad for my rig i think ^^. But the problem is that i feel like i miss some fps or have a lot of stutter. In like any normal coh2 vids on yt that i made, u see troops walking normaly around. But in my stream they sometimes 'shift forward', it just ain't smooth. Even the camera movement. I also checked in the stream stats tab from obs. I saw there that i miss like 5% off all my frames in stream (this number grows in time i think) as a consequence of render delay (whatever encoder i use. (its in the topright 3rd stat) Also the time it takes to generate a frame is at peaks sometimes 12millisec but this also can become more depeding on the encode i use. I guess thats way to much? and this is the issue of my problem? Because after that i start losing more and more frames. I don't drop frames because of my network. The thing is that it usually becomes red numbers which is probably not good. Also im always on cable network when i stream, not wifi. Also i switched of the windows gamemode stuff since i read it interferes with obs. So i used some guides here, and some youtube vids about obs, (credits for the gamingcarreer channel) but i can't solve the problem. Now it has probably to do with the facts most guides and tutorials are not really laptop related? But i feel i should be able to solve all this since somehow i could make decent streams with nvidia share which didnt have this problem. I already played around with all the encoders and most settings, but i cant get it right NotLikeThis. Some other facts i found in task manager when i was experimenting with the different video encoders: - RAM is no matter what always sitting around 84% --> coh2 likes to eat ram, but so do my browers. Ussualy i shut down the browsers which makes the % go down. to 60-70% - My in game fps counter says im usually around 33fps, obs somehow thinks im around 40 but sometimes way lower. - I use as ingame graphic settings mostly medium settings but sometimes high. (i can upload a screenshot if required) - When i use my NVENC the grapics card is at around 90% (sometimes 100%) capacity *The 3D engine tab thing of my card in taskmanager is around 90% *The video encoder tab thing in taskamanger sits around 15% - When i use the QSV my happy little intel chip goes 28% capacity *around 20% goes in the 3D tab thing *and around 8% in the video decode tab. - When i use the x264 my processor capacity goes to 55% it uses all 8 logical processors, some a bit more others a bit less %. - Also checked my connection its quite stable. (i have atleast 10mbps but for the stream it usually uses 7mbps. Also i have the feeling that when using a higher bitrate (the recommended 6000) it goes smoother. Which is weird since i read on twitch that most 720p streams sit around 3000 bitrate? But that seems to increase the stutter for me i feel. A special conclusion, from an aesthetic point of view, i actually think that the happy little intel chip did the best job off all. It seems to create the least stutter. So someone please help me and tell me what to do, im getting kinda desperate at this point. i know its a long post, but i thought it would be smart to add all info that i could find. greetings PS The obs Log Files can be found here: LogFiles |
Thread: 221/223 bug7 Feb 2019, 12:26 PM
so yesterday i accidentally managed to set the 223 up in cache mode in my base sector while it was moving. After that u can't de-setup the 223. The ability will say something like requires #NOT In: COH2 Bugs |
Thread: [2v2], We got destroyed and I don't know how3 Feb 2019, 14:03 PM
about the bulletins, yes most are shit, but there are for example some nice 10% faster vet bulletins and that is something useful imo. in your case maybe the 10% faster vet on mgs xD gl in your future skirmishes! In: Replay Reviews |
Thread: List of things that need to be hotfixed. Relic please.22 Jan 2019, 16:47 PM
why is the sturmtiger elevation fix not on this list NotLikeThis and also the sturmtiger should have the same cost as avre gib sturmtiger some love! In: COH2 Balance |
Thread: King of the Hill | Season 315 Jan 2019, 17:25 PM
yea its been to long since pak 43 was in 1v1 In: Events Central |
Thread: King of the Hill | Season 315 Jan 2019, 15:51 PM
KotH is back if only umlululul wont kick u of the hill in that 3v3 mode..... In: Events Central |
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Latest replays uploaded by |GB| The Lnt.599
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VS[82AD] Redlum7 Stelio Kontos Pikmeister |GB| The LieutenantHans Landa [ZGS] Pancake Sir_Biscuit DerPrimatSturmpio vission bug barrel?by: |GB| The Lnt.599 map: Unknown1-514
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When u hope for a casual game, but it becomes a massacreby: |GB| The Lnt.599 map: Einhoven Country1-673
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