So I played a random 4v4 and figured out that the sherman reload bulletins stack everytime you get in and out of the vehicle as well. So you don't even need the radio net; just 3x sherman reload bulletins will do.
EDIT: I think the vehicle bulletins are bugged again. Someone might want to check out the other vehicle bulletins and see if they stack as well.
Tested this and it works with easy eights as well. You can practically kill a King tiger in 3 seconds if you hop in and out enough times with 2 of them.
de-crew and re-crew which has had more than one game-breaking bug related to it. Can't we just get rid of lame USF vehicle crews and make the Assault Engineer good or give USF self-repair or something at this point?
How about we normalize their HP so they don't die to 4 panzershreck shots because 'vehicle crews make them stronk.'
Their reinforcement costs fits their vet 3 buffs. But vet 0 infantry sections at 35 mp are something to be laughed at in the late game.
Most people who notice that it's not worth it. Replace them with anvil heavy engineers in order to reduce manpower damage. Plus, you can give them 3 LMG's so they can practically be their own infantry sections equals(or betters) if you want them to be.
They are mostly a stop gap unit in the beginning followed by being the only healing unit available for the UKF(medics nonpending). That, and artillery flares. Basically, their utility is what makes them great. Not their fighting power.
the top 1 AT teams meta strategy for 2v2 is 4-6 leigs with whatever volks to cover as AT into king tiger/jagd tiger depending on map. With an ostheer player providing an spotting scope scout car at vet 2 that can spot the entire map for the leigs.
I am not kidding, this meta is worse than any other meta I have encountered in all the patches of COH 2 I've been through. This shit is hotfix worthy. But I guess we will have to wait 5 months when the game goes limp again because the players don't want to participate in a campfest-attack-move-arty-blob match after match.
The carpet bombing run is actually air supremacy. The funny part about that is if you do it in the same spot your ally did the artillery support. The enemy won't be able to tell the bombers are coming(they use the same target reticle on the tactical map I think) and probably will retreat too late to do anything about it.
AKA - It's OP but everyone is focusing on the leig so nobody really cares about that anyways.