I think it might be more effective to make the LEIG and pack howitzer only suppress on the Barrage ability, but return auto facing
In that way they will not suppress without micro but you also don't have to overmicro to make them do anything you may just put it in correct direction to make it work. If you call this "overmicro", there is always a lot of games for disabled people |
Thread: Centaur29 Sep 2015, 00:57 AM
In order to get a centaur you only need 10+110+100=220 fuel.
Actually, it is 30+115+100=245, which also means you won't get UC/AEC/Bofors/Nades/5men/WeaponRacks. But I am sure you told it because of mistyping, not because you didn't use to play brits (which might consider your arguments as simply irrelelevant) |
My comment was aimed at the OP Alex no worries 
@OP
Coming into here and complaining about imbalance because there are too many Axis biased members of the comm who demanded it and then thinking demandig a allied biff will help is plain ridiculous.
Sorry bit you are about as biased as any Axis fanboy you are complaining about it seems
I do realize that I cannot be objective (as well as anyone else). That is why I am not trying to play game designer and propose my own balance fixes. But approach of relic to the problem seems incorrect to me. I do realize that brits are going to change things, but they did not make it yet, so I have to deal with information on hands. Which results in only one thing: allies are less popular |
I read OP as:
Problem is Relic taking too much balance from biased community members.
To fix this, I recommend Relic massively buff allies. Taking words out of the context, you can consider me loving Hitler. Go ahead |
try CoH1 on for size Kappa its balanced except for snipers and then come back and comment on mg42. Keepo There will always be more people playing axis than allies because that is their will, if you give one side a super buff and make it impossible to win as axis you'll definitely get more allies players but the amount of quitting will increase. Keepo Simply put. I did not told about making win impossible. Relics did mistake on stage of designing WFA factions (more defensive and late power for Germans, more offensive and early power for allies, just deal with it, gg), but now they try to fine tune balance keeping this mistake in mind as feature. Probably, adding brits will radically change this design problem, but until that, developers decisions seems to me unobvious and just weak |
broodwarjc, I think another general meta problem is the lack of late game power for allies, which makes sense in 3v3 and 4v4 modes. For me, as for casual player, more viable option is to struggle and play defensively at start to get reliable and powerful units at the late game. Do you think Relics will balance this out? Because WFA just made this playstyle difference just more obvious. |
Which is why they are releasing a new Allied faction 
Hope it will work. But also it may end up in huge nerfs of brits therefore keeping 1-to-9 ratio. This scenario suits Relics best |
I am not going to whine about balance, but I do think that Relics should first think about improving allies playerbase |
Hello everyone!
I used to visit those forums since game release, but last balance changes forced me to register and write this post.
The base problem of Company of Heroes 2 is the allies/axis playerbases ratio. That makes all balance changes advised by community totally inconsistent. Just imagine: how fair it could be, if for 4 of each 5 players main faction is axis. And of course they will whine about allies OPs.
The only way to make community advices more consistent is to give to USF/Soviets HUGE buff. Of course, it will puss off guys with epic German nicknames, but those, who plays for faction which just suits better to their playstyle, will have to switch to allies, therefore balancing number of players for each side. Only when numbers of players will be even, fine-tuning will make sense. Because changing game current way will end up in relics adding axis vs axis matchup, because no one will play for allies with nerfed start/mid game and overall weak late game.
So Relics, please, do things to balance playerbases for each faction, not to satisfy those, who already switched to the majority. Thanks. |