I want to see what alex or calliope has to say about this |
Are you sure about that?
Because every tank in the sector was showing permanent engine damage, and the health bars were basically full. Plus you could see the animation of the artillery contsantly falling on the tank.
Since you really are stubborn, I decided to check the files and well...
http://i.imgur.com/QdmBdox.png
it seems like you are completely right. The patchnotes said that they replaced the stun effect with injured loader, which in reality is main weapon disable, but I didn't realize it could damage engines before. Sorry for the previous post.
The shells have 60 damage and 1000 pen, 66% weapon disable and 33% regular engine damage. They drop warning flares and start droppping after 4 seconds. I am not sure but from watching hans once I think the brit needs vision on enemy tanks to make them drop. |
Instant engine damage on every tank? Yeah definitely some stupid broken op ability not the fact that you just drove into mines, especially considering brits have no at nades.
Tactical support arty sometimes doesn't even work but when it does it only disables the main gun. |
What? I am totally with the idea of limiting the KT to one per player. Still I think the KV8 and Churchill should be limited to one per player as well.
Your first response to me suggested otherwise, in that case I'm sorry for the misunderstanding.
I have not played against the kv8 recently so I can't say how good it is, but that is an option. |
Panther was designated a medium tank by the army that used it. Kv8 was a modified kv1 (both not limited to one, but both a heavy tank), which was designated a heavy tank by the army that uses it. The churchill was designated a medium tank I presume, yet it has more health than a King Tiger, KV1, Tiger and Panther, so game and balance wise it makes no sense.
Now tell me, why shouldn't it be limited? It can drive up to anything, kill it, including throwing grenades at at guns, and smoke away with health left.
Also, if the Panther should be limited, than the comet should as well
Pershing is a medium tank too, I don't care what ze ghermans said it was, this is a game.
Now tell me, why shouldn't it be limited? It can drive up to anything, kill it, including 1 shot wipes on AT guns, and blitz away with health left.
Why are you insisting so hard that KT is so bad that you should be allowed to have more than 1 but churchill is so broken that 1 should be the limit? |
Where did I state that anything should be nerfed? The Churchill is more a heavy tank than a medium tank. Should be limited to one tank, just like the kv8 'heavy flamethrower tank' should be limited to one.
So limiting a tank to 1 is not a nerf?
The panther is more a heavy thank than a medium tank too, I don't see how is that relevant |
Getting a second KT is impossible in 1v1 and 2v2, heck getting one is extremely hard as OKW in 1v1. The balance resolves around 1v1 mainly. Your argument holds no value.
Getting a second churchill in a 1v1, now that is something that is possible, very possible.
So nerf the allied tank because op, don't nerf axis because krupp steel? Yeah KT is literally impossible to get.
Limit all heavy tanks but not KT because panzer.
Let's ignore that churchill does jack shit to a panther while KT can destroy any allied tank, and getting more of them doesn't change that fact. |
If u want put a limit of 1 churchill, KT should get it too, not that I would oppose that. |
make IR pathfinders gain vet from their arty, right now it's impossible to get them to vet 3 so they can actually sneak around. Change the awful last ability to something that is actually decent. Brits drop an at gun and hmg for just ammo, why is this 900 mp? |
+1 on stock HMG, this will give okw enough reason to not rely on ISG for blob countering
I honestly have no problem with ober and fallschirm AI performance, the issue in my experience are RNG explosive weapons. |