My clan beat jesulins 4v4 allied army the other day. Sunday I think. It was a great game. |
Believe it or not I think alot of people wanted it.. I dont see how the time was more important implementing it over then optimization. You know, the inputlag people experience as well as the bugsplats.. |
I don't see a problem here. Bunkers are used to usually cover lone points, or a secondary defensive line, try to build bunkers where your units can support them. And if he is blobbing with piats bunkers are not the way to go... |
Alright then.
Still, have fun spamming emplacements given how they are in coh2.
You might just as well write with barb wire "I suicide my eco".
A lost child. It's sad to see. Like the late night commercials asking to donate money. Like them, you won't get help.
Thanks for the laugh tho. You know, telling me to have fun spamming emplacements when all my post are counter to spamming emplacements. Just do yourself a solid and Cut along the tracks not against it with that barb wire |
So bofors, 17pounder and mortar with forward assembly is sim city and med truck, shwerer, pak43 and ISG is stratregic line of defense mmmmmkay, then I guess we'll have to agree to disagree, you have some double standards issues.
Reread it I CLEARLY TELL YOU THAT I AGREE THAT THEY ARE SIM CITY. try again... next time slow it down and actually read before you respond. It's a life lesson tought in the early ages of school |
Umm, sim city isn't spamming emplacements on every single spot on the sector that allows you to build, its putting up entrenched position where you will support yourself with buildings and concentrate your forces for soft/hard retreats.
It doesn't matter if you have single gun or 10 of them, if they provide you a safe space that your opponent needs much bigger investment and force to dispose off and chase you off the position, that is a sim city.
There is little difference to bofors+mortar with 17-pounder and schwerer+ISG and PaK43 around duo with retreat and reinforcement point right behind them. Both of these are sim cities which function exactly the same, provide you a sturdy line of defense your opponent can't just attack and allowing you quick reinforcement without the need to retreat back to the base.
No no no, simcity IS spamming emplacements. Jesus dude. Players use the sim city term when a brit player decides to put multiple emplacements up in an area relative to each other.and 1 gun is way different then 10 guns.
Don't get strategic defensive lines mixed up with sim city. I wont call a single bofer simcity even if it's in front of the brits foward retreat point. And yea I'll agree with you with the Flak truck, pak38, and leigs to be sim city. But you know the difference between the two. None of those units heal themselves, non have brace, and the allies have so many different ways to deal with them. Try again... |
Well, only recently there was the infamous ISG meta, where you parked 2 ISGs near schwerer HQ and med truck little behind.
If that isn't the definition of sim city, then I don't know what is.
Sure, okw trucks are tiers, but so were brit trucks in coh1, I don't see nearly half the complaining about trucks as I see about people being literally terrified of emplacements. It might not be the most pleasant playstyle to fight against, but its there for much longer then a year now and the brit emplacements have clear, exploitable weaknesses you can abuse, like sustained ISG barrages, incendiary mortar or simply exploiting brace cooldown to one shot them with off-maps and emplacements still put greater economical strain on the player then okw trucks by having popcap and therefore upkeep alone.
We have valid and strong sim city playstyles for a long time already, its the OKW meta since forever.
Brit emplacements aren't even close to meta.
Allies get the option for it and suddenly everyone loses their mind.
Sorry then you don't know what sim city is...
This is coh2. Not coh1. Different game, different time, different fourms. Don't know why you brought that one up. But if you say so, I remember coh1. British being a fail.
As I stated. Only one truck has a weapon on it. So you trying to compare all the british emplacements to the OKW trucks are irrelevant. It's silly at best. And yes of course it's going to create an economy strain. Otherwise you'll have a better sim city then the actual sim city game itself
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Exactly the same can be said about whole friggin OKW faction and yet its here and not going anywhere with their uber sim city tech, in fact that is being supported even more by all the nerfs to things that pose even remote danger to them, regardless of how huge cost they have(talking about off-maps here).
I get your point, but only one OkW building fires a weapon. And if you lose that your delayed and shit out of luck to anything in that tech. Meanwhile we are talking about motors, supported by bofers, supported by AT guns. Big difference. Not to mention OkW buildings don't press a button and magically become near invincible... |
I agree 100% I personally don't give a shit if your pro allied or axis. If I see you at least play the game then your words carry weight. There is even someone in this thread who has like 70 post per a game played (both fourms). Now that isn't right at all as well |
People want sim city and will not get it. |