Ok thanks for the information- I managed to find out the problem from that. It originated due to actually the name being too long, so I had to copy the COH2 Tools folder to the shortest route available, then the .mod and the actual tuning pack began to be created properly.
*Also I had to put the path file to the Tools in ModBuilder for it to load the correct attributes.xml (the one in the shorter address.)
Out of interest and for future precautions, do you know what exactly does the exit code -1 signify? (what can it cover)
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#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1