Hello all,
As some may be aware - I have a map work in progress which I've been livestreaming of. Well, I now have a first pass ready for testing and feedback.
And feedback I need.
The map looks like ass, I don't art maps until it's tuned - so be prepared for crappy visuals. Anyway, send me PMs with feedback if you have the chance to try it.
Current TacMap (v3)
Updated 02/11/2013 - v3
- Yet another territory layout change
- Few minor object placement changes/tweaks
Updated 02/10/2013 - v2
- Culled out some buildings in the town, including swapping a few out for different ones
- The Monastery on the left VP has been removed and replaced with an open field with little cover
- Several roads have been replaced with versions that do not generate negative cover
- Moved some resources about slightly.
- The Fuel points outside the bases have been swapped to medium
- Fuel points on right side of map are now strategic points to maining +15 fuel
- Added some fields in mainly to break up the constant barrage of yellow grass everywhere
Updated 02/09/2013 - v1
- Re-built map on a smaller scale (288x288 as opposed to 352x352)
- New territory layout - this should feature more cutoffs.
- 3 fuel (3x Low)
- 3 munitions (2x High, 1x Med)
- 2 Manpower
- Several areas re-built.
CURRENT VERSION: V3
http://www.mediafire.com/download.php?vtqsne5zq38j35k
V2
http://www.mediafire.com/?d4zpry1uzqkzo
V1:
http://www.mediafire.com/download.php?7xgbrufvhx69e6d
Stream:
www.twitch.tv/tribalbob41