Reduce Negative User Experiences in Gameplay
- Reduce the amount of frustrating moments that can be caused by undesirable gameplay
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As the developers are claiming they are heading to a user friendly and fun gameplay, I think the following problems should be prioritized:
From a 1VS1 Perspective, some of them also apply to team games
- Fences: Dudes should know that in a battle, you don't need an order to jump over a fence.
- Green cover: Providing unfair bonuses and stupid. It doesn't require much skills, so that's not encouraging dogdickal gameplay, just rush behind a green cover or inside stone buildings; win.
- Allies massive numerical advantage: Axis late game advantage is long gone. Fix their faggot inf and early game hell. Quick.
- MK2 Nade: Not enough time to react, wide AOE, sick damage. Granted cheap InstaWipe
- USF T2: As OST, you should spend your whole MP on countering early vet 2 Arnolds, so no enough resources to prepare AT for light vehicle faggotry and abuse
- OKW AT invincibility: I do like to use shermans and T3476s when playing against OKW. But almost every unit this faction has is an AT in one form or another.
- P47: It covers the whole map, specially 1vs1 maps
- Fake Vterancy: Cheese.
- Flamethrowers: Their range should be reduced.
- T3485s/Easy8s Base Gang-Bang: Really, should be limited to one on the field.
- HM38: Should be available at 8CPs, revert the minimal nerfs. It's much better than the LeFH, should'nt be available so soon.
- PTRS dudes and Shocks: Should be available at 3 CPs.
- USF Magic Glues, Blitz and smoke: Silly cheating features.
List your "frustrating moments" folks.
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Spend your first 100 fuel on a stuka and the rest of your MP on the reptilian Rak43s, they are a beast now and 4XR43s can kill an IS2 in the blink of an eye, let alone the t34 twins.
Kubel+2X sturms is a good early build order. Volks are awful unless you build 4 or more. |
You should never take candy from strangers, perhaps that is were you went wrong a few years ago. But it's all good, I won't judge
I'm not a stranger. Relic broke their promise and didn't give it to you, I'll bring you a free bitter lolipoo, you sure like them since I remember your face when you were sucking one.
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No but your worthless comment broke my brain. If you don't wish to add anything to this thread apart from wasting bandwith, please leave it alone and never return.
How about you stop crying like a butthurt boy who didn't receive the lollipop he has been promised? |
Yes T3485s driving around like a Maserati is a huge issue, too fast. It's actually quite funny when the player calls in the t34s, he sets the rally point right inside his opponents base, because they will wipe everything in their path and finish you off in your base LMAO |
How old are you OP. Did someone just broke your heart or something |
"Top Player" hmm, such a BS title when talking about COH2.
All they do is to rely on broken OP crap. MechAss/CAS, Shockfrontline/GMC, Elite vet2 Rambos/VeryEasy8s.
@CieZ: You had your fair share of shitposting on this topic I guess. |
Ah as if it's all about damage. Learn how the game works before insulting others.
Only masochists will play axis now.
Only SADOmasochists will play 1vs1 as axis now. 2vs2 and above, the good old OPstheer kicks ass. |
since the 120 wont be constantly wiping them It wil be constantly wiping 4-man fags, just like it does now.
20% reduced damage and massive cost reduction is not going to change anything. If anything, you will see 2X 120MMs more often thanks to its new cost. |
my ass, fuck that Wow stop advertising yourself you manwhore. |