Fuel caches benefit allies more than axis for simple reason if allies manage to pressure and bleed their enemy caches is overall best thing to invest their mp lead into.
Yeah but normally Allies are bleeding MP because Axis players prefer to keep one fuel secure and at least one VP to survive the aggressive early game.
So yes they have the time/ ressources to build caches... thanksfully OKW cant build caches (floating MP with OKW is incredible easy).
I think a price increase for caches would be perfect (400MP, more health, ammo and fuel income, but less of each than a normal one)
The next problem popcap. Especially important for Soviets (USF can popcap abuse, its a feature guys
). Axis heavy tanks should need more cap/ the general pop cap limit should be higher. At some point of the game all your opponents will have heavy tanks and you need such a great mass of tanks as Allies to counter those tanks which is nearly impossible.
On pudding 17 it is impossible to flank... one flank is secured by a Volks blob the other flank by a Panzergrenadierblob... and yeah normally one Teller will lock down a whole flank and can deny every big push.
The early - mid game is actually pretty balanced in 4v4s but at the end Axis will normally have a late game advantage (Vet5, Heavy tanks).
I dont think Relic wants do put some love in 4v4s but well keep dreaming guys.
I would love to see some map improvements (would be awesome if Relic could grab a bunch of good players and go through the map list with them... wouldnt cost them that much time actually)
Around 6-7k are playing coh2 each day. I guess 50-60% are playing 4v4, 3v3, 4v4AT, 3v3 AT would love to see some charts what ppl are actually playing all the time.
Maybe they should remove 3v3 and 4v4 random? I had really bad experiences with that... or at least add some kind of leaving penalty to make it a bit more enjoyable... dont match them with AT Teams because that will usally end in a very short game (except the game doesnt crash for someone
).
The reconnect option is definitely needed... thats a point I really want to see in the near future, pls.