Thanks man, i really appreciate it. I usually don't lose that much squads but tend to when i'm stressed out as in this match or when tired overall. I lose focus on other parts of the map where i'm not looking and get punished by rifle grenades etc. It's like tunnel vision. It's a micro issue that i'm trying to work with.
I really really like the impact of an early AA-HT (almost like a luchs) because usually i don't play against very good players (rank 1000+) but perhaps you are right, it might not be worth delaying the sherman over it.
Yeah, I actually wondered about your mental frame of mind going into this match, because of what you said in the chat. Stop me if I'm wrong; did you think it was the real Jesulin and basically change how you approach the game? Did you come to the conclusion that you had to beat him in the first 10 minutes, put a lot of pressure on him and eventually just got too stressed/tired with that idea to micro your units? Because, I will say as well, I took notes on how much pressure you put on the cut-off IIRC, you mounted a few attacks attacks pretty late, which didn't succeed, because he had finally clued in to what you were doing, moved that squad from the right flank, dug-in and defended his cut-off before you switching to the left flank. Another reason I veto crossing is the cutoff is so close to the bases, it's really tough to contest as the game gets larger.
The AAHT can have a great impact, it's a valid choice and you made it work. I would just be sure to focus a little more on getting your armour support out, which imo is crucial to winning as USF atm.
And hey, don't beat yourself up. There's thousands upon thousands of people playing thins game, to be in the 1000's range is a great accomplishment, never lose sight of how far you've come and just keep on heading up my friend. ^^