Hi.. why the pop cap of mg34 is so so low (4 only), also 210mp is very cheap, it does the job better than maxim and 50cal .. pop cap is very very important factor as it will affect the mp income on all game duration, it's really obvious that OKW is spamming infantry like hell wil two mg support.
OKW player go and get two mg34 for cheeeap to lock down any infantry offensive and you will float mp and can get 3 falls/ 5 volks eith shrecks / P4 /YP for all other purposes.
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Hoorah + Molotov still cost 5 less ammo than incendiary grenade, and what MG is to fear against OKW, MG 34 ? ;D
Play with cons then speak plz , if cons cought by mg they cannot uraa a t all , they will be surpress directly, the olny way to counter mg34/42 is flank smartly, while okw noob players can engage maxim from front.
Also forget to mention the initial damage to volks grande which wayyy better than molotove 0 initial dmg |
Volk panzershreck is dumb. But conscripts are insanely more durable at vet 3. Oorah and snare is not bad. Molotov is the same as incendiary grenade, just slower animation, range, and half the cost.
Even at vet 3 conscripts still > vet 5 volks. Just the panzershreck lets them do more.
Lol .. I can sware u didnt play with cons , there is a huuuge advantge for incendiary grande over molotv , I have seen volks many many times engaging maxim from front get surpress but could through their stupid op nade from very far range ... Volks can always counter mg without flank while its impossible with cons |
I feel that cons dies much faster than gaurds , merging cons with gaurds is not a good idea
One patch made PPSH good at medium range, so its only downgrade the far range , I think ppsh cons are good vs okw, becuase okw deny fighting behind cover from far range via volks op molotov grande |
Lol like a non doc king tiger is so good. King tiger is a trashy 4v4 unit. I bet if King tiger was a 13cp doc unit with no full teching requirements the endless "nazi op" threads would be upon us. But even though its 310 fuel with full tech with same armor as the quicker is2, you still attemot to use it as an argument. How many kings do you see in 1v1? How many is2s do you see in a 1v1? lol its hardly better. Scrublords are happy, but anybody with any idea how to play they know king tiger isn't worth buying if you're playing seriously.
Panzershrecks are dumb, but volks can't beat anything more than a rear ech squad anyway. The molotov grenade can't compare to regular nades + smoke nades. Vet 5 volks still weaker than all other faction mainline infantry at vet 3. And they cost 10 more or 30 mp less. Simply a drone unit to hold a panzershreck and to take some bullets, for 25 mp per model. No other use.
No dual equipping, the same argument could be made against why USF gets free squads for 200 mp hands free teching? Make okw pay for the things their trucks get? Add a price tag to USF free upgraded infantry. And give ostheer, soviet, and okw dual equipping and forward retreat points for free, give ostheer blob controlling demo charge.
You want fair symmetric homogenization of factions? Then apply it to allies too. Not just the evil op nazi's. Everythings better when allies "should" get everything axis has, and then some. RIGHT BOIS!?!?!?!!
You are axis fan obviously , volks are the core problem of the cuurent play style of okw : easly spammable, OP shreaks, op grande (if you dont know the advantage to the molotove grande over all other grandes then u r a noob) |
OKW strength is obvious, axis has top win rate at all game modes .. so axis fans please speak with numbers or shut up. |
Hi
How can we get the win rate for top 500 player, or top 100 players when they play vs top 100 player only.
Although axis still have top win rate at all game mode at coh2chart , I believe the margin will be much more with above statistics.
I don't want to have discussion why OKW is OP , or why volks/Pgrens blob with shrecks is OP .. I just need statistics and numbers, which will give us reality. |
Shrecks damage and pentration should be nerfed, period |
If someone think a Panther worth 200FU and a KT worth 310FU.. then increase the price of the mark target ability too.. cuz axis tanks are f*ckin jokes now. 310FU tank constantly receives 200+ damage from every garbage tincan SU76. And you wonder why OKW spam volks? because relic f*cked up tank prices...
Yea axis tank should not be beatable so that axis player get more and more relax, nowadays if you have a serius problem dealing with soviet as okw then you are a noob |
Thread: Luchs19 Dec 2015, 13:34 PM
So Bazookas are worthless against light & medium vehicles?
I think axis players don't complain about those, simply it's been like this since release, you have to prepare for shock vehicles otherwise you lose. If you played only allied factions till know, you only had to worry about a 222 or flame ht that might come. It's all about getting adapted to new timings.
I am comparing shrecks with zooks/ptrs/piat , IS-2 heavy hell armored tank connot stand to volks blob , zooks/ptrs blob cannot stand to medium okw p4
Allied need to upgarde inf with AI instead of AT, other wise will not stand to the op sturmpio/falls/obers
Anyhow look to the win rate of okw nowdays and then write your reply |