Hey I am using an XFX R9 390 8gig DDR5 card and I love it is wonderful and Amazing I am using an
8350 processor FX AMD
16 gigs of Gskill 1866 Ram
Asus M59A R2.0 motherboard (was around 200$)
750WAtt power supply with a 26 overhead Wattage (power left over after running my system)
I run basically any game I want any time I want.
What res and settings are you running coh2 and do you own fallout 4, sorry for off topic question just bought the xfx r9 390 be w/backplate, i run a i7 4770k just to know, coz im buying a new monitor, cheers
Optimization, and italians, hiwis, and auxiliaries as 1 Prostruppen faction, comes w/panzer3s or Rommel against Montg and implements new "skins" camo for faction, that is desert skin (come on SEGA, milk us more, MOO). Optimization please!
And, last landkreuze, Mause, JETPACK assault grenadiers, an the sun ray for OSTHEER, google it, sounds crazy.
For SOVIETS, maybe Stalin Hammer (consists of Stalin breaking the fourth wall, that's you guys) and dancing in your opponent's screen for 30 seconds for 300 munitions, while your soldiers are drinking vodka and getting drunk they can't attack, Kirovs, and Glider tanks, an invasion of t34/76 on glider and they shoot while they fall, Soviet antitank dogs, insert your ideas here.
For USA I would love batswag, call in nearby BATS with incendiary nades and all neutral buildings become incinerated, Eisenhower's speech: for 3 minutes the screen becomes freezed and you have to listen to Eisenhower speech, makes your enemy get bored and ragequit, and the ability to create Liberty Prime which throws mininukes at your enemies, could be the same animation from the sturmtiger shot.
Brits: could have a trebuchet which throws churchills at the enemies, useful when engaging the landkreuze, churchills get rekt but deal tons of damage, when below 50 vps, you have the queen gets pissed ability, which throws hot tea at the face of your enemies, similar to the incendiary barrage but with another animation, all german infantry gets caught in HOT TEA.
OKW, fine as it is, maybe make obersoldaten like t800's
OPTIMIZATION, hope you have a fun time reading it as I had writing it.
Hello, I usually never answer any thread i'm just lurking, but the other day I came up with the idea and comment them to other guys, and wouldn't know how this would be implemented in a 1vs1 scenario, but the idea was basically that if you upgrade your infantry with lmg's add them WEIGHT, yes WEIGHT, a passive counter to your grens+lmg. Elaborating on the subject, well lmg's and grens, are good for positional play, which that means, being on green cover and repositioning, that is good for protecting your flanks, and setting up MG, etc. While I agree with most of the post, I disagree with the mortar solution, everything else +1, just for brainstorming purposes, I suggest adding the weight variable only on lmg's, maybe that way you can bolster up the g43s as active play and maybe shreks as well or other at infantry, instead of stalling for mg42 lmg's instead of going for g43s. This weight, can't be added to elite infantry, maybe obers, guards, and other types of infantry, even shocks picking up some mg42 on the ground, etc. I dunno how this would solve any issues, but maybe not making them as slow as the anvil engineers, something in the middle ground. Regarding Mortars, well, I would suggest to not making them attack ground on fog of war, that would be my suggestion, altough I dunno if this could possibly happen, or if it would bug the hell out of em. that's it, Weight!
Would be nice as a commander doc similar to the british engineers when going hammer, and limited to only the rear echelons being able to do it and maybe take more time to it, just ideas.