Yeah you know that one unit with the frontal armor of the is2, but is slower and has same armor, but a better gun and 80 fuel more that requires fully teching.
You mean the one that is non doctrinal
Also, this thread is completely derailed. As to OP, its the same thing as losing faust if T1 is destroyed. |
side upgrades are not out of the questions (we are/have explored) and might be something to come in the future.
fuel upgrades were obviously warranted due to the increase in fuel and the data reflected it.
We will continue to monitor the data and trends and adjust things accordingly from there.
Thank you brad for desalinating me. |
If you rush an E8 it will come out 10 fuel sooner than a PIV, assuming fuel income is equal. This means no nades, no weapon racks, no ambulance, Only one tier, cutting you off from half of your units. (if you choose captain it will come out the same time as PIV), meanwhile OKW will get all of this for free.
Until OKW has some fuel sinks the price is justified, imo. |
simply clicking a stuka dive bomb or IL-2 bombing run on a leif/152 howitzer shouldn't delete it from the map imo
It would be one thing if you could protect your emplacements with some kind of low cost AA unit, but the stuka cant be shot down (even though a plane in a dive was vulnerable) and Ostheer has to build an Ostwind which is a significant investment just for AA
The howitzer itself should survive stuka dives and IL-2 runs with some HP left, and should only be destroyed with combined arms + offmap. Obviously the biggest offmaps should still take them out due to cost.
IMO, no. because nothing should be done to encourage more artillery usage. If you want to use arty, counterpick your commander to do so, IE pick it if you know there is no IL2 or stuka dive bomb. |
Ayy game is literally fixed again.
Funny that with this patch OKW really hasnt changed apart from the tech structure. The costs are basically 1:1 from pre patch, fuel income goes up, so does fuel cost. Literally a facade, the penalty was.
Nah, I assume this will encourage more light vehicle play rather than panther rush or straight for KT. |
Guys, help me here. Out of the patchnotes, whats the next thing I can abuse?
Panzerfusiliers. So spammable |
Agreed, I should probably support ost loiter pin plane cost increase to 250 muni and CAS skill plane to cost to 125 instead of 60, after all its exactly the same ability with different name, no need to be biased for me and accept axis one being vastly superior in cost
Then you'll have no trouble at all finding a supporting quote!
On for an adventure!
They aren't the same ability, the USF one does damage, the Ost one doesn't. Though it should be reduced to 90 munitions to bring it line with the Advanced Warfare Soviet strafe. |
Thread: Ostheer8 Dec 2015, 02:24 AM
it actually isnt, so the post is totally called for
True, may not be the L2P forum but actually has nothing to do with the topic at hand or with the mission of this subforum |
Thread: Ostheer8 Dec 2015, 00:43 AM
dude osheer is second strongest faction in game. Its not a faction its your skill in that particular game. I played this game very bad too and I defeated you. I would win with ostheer too.
My rank droped from 86 to 500. I honestly know you were playing on the bottom level.
If there is a balance topic based on that trash game I would upload it. but i didnt save replay.
This is the L2P forum this post is uncalled for. |
Nope. What you just wrote is worthless.
Soviet=AT nades
Wehr=Faust
USF=AT nade
OKW=Shrek
All of which are viable at potentially stopping a light vehicle 'GG'.
Brits have what?
Anyone using a light vehicle in a "skilled" manner would never let it get snared anyways.
Im not saying Brits shouldn't have one. I'm just saying "X can't beat the good usage of X" isn't a good argument, because its basically saying "If my opponent is playing better than me I lose" which is how the game works.
Also, Brits have mines, AT guns, and the AEC. The luchs doesn't even come that fast in 1v1. |