Give RE a timed white phosphorous grenade and fix the base arty ability so it isn't a pain in the ass to activate and make it viable; currently you can target a bunker or building with it without having any shell hitting the damn target.
They have a lot of good units, but their lack of viable counter vs arty units/ entrenched positions is affecting them a lot.
I agree. I like the idea of the base artillery but right now it is so underwhelming it isn't even worth using...
Even a shell does hit, its damage is so low it is almost irrelevant if trying to clear out really entrenched positions. The scatter is abysmal. It can kind of deny an area for about 30 seconds but that is really it.