(edit: ye i found out why, the 3rd man on the Pak was holding a Luger too, and he sometimes kill infantry, i don't find that the worst thing tbh.)
That was a 100% chance when the pak was on cloak, which was terribad.
I wish officer had some more abilities and non-doctrinal ones.
I always liked the Brits captain ability to call arty bagages from units on the field. The number of rounds, the precision of the barrage, the free ability and the campy/arty spamm brits made this broken.
But let's say that the officer could have :
- force retreat
- mortar barrage (2-3 rounds)
- smoke barrage (2-3 rounds)
- unit supervision
- ...
Those abilities would be non-doctrinal but tiers or unit's presence related.
He could use a smoke/mortar barrage only if there is a mortar on the field somewhere, unit supervision would be native, force retreat would be tier related.
You balance the price out of it.
Finally, you end up with a very important unit, as important as a sniper.
The not so good points are :
- t3 building might be a bit far. Maybe in HQ when t3 is reached (like mp44 for storms)
- there won't be any us unit like this, which is sad.