That's pretty much what would happen, the goal here is precisely to remove the viability of versatile vet5 schreckblob of doom. Moving Schrecks to Sturmpios would mean Schreck would be used as a more defensive weapon, much less blobable, and it would fix the vet5 Volks that are seen EVERY. GODDAMN. GAME. EVER.
Even without Schrecks OKW has very decent AT in literally every tier. Dafuq OKW of all factions needs strongest, most versatile lategame infantry AT for? Because the Panther struggles against t34?
No; people usually say they need Schrecks to cope with the light vehicle stage of the game. And I agree on that point. But interesting how this early game necessity becomes extremely convenient in the late game, providing excellent source of veterancy and virtually shutting down all possibility of Allied armour flanking maneuvers.
A well-positioned Schrecked Sturmpio will chase vehicles away just fine.
Shrek Sturmpios would be the best choice Relic could do fix the damn problem (I know they wont do squat about this). The problem with OKW is that a
FIVE man squad that can reach vet 5 can take allot of punishment before they are wiped out. On top of this, the FIVE man squad have shreks to deter any Allied armor (USF for sure) from mid game to late game. Why not make Sturmpios = to PGs? Who gives a damn if this makes the unit Cntrl + C? I would rather have a fair and balanced game than keeping cosmetics.