Yeah run your panther up to his b4 over a few mines and past all his AT guns and KV1's I'm sure that will end well for you. And if you run right into the cone of fire of the B4 it's bye bye Panther.
Stop trying to act like no counters in the game exist to Axis units when they are plentiful, A snared KT is so bloody slow that it's immensely easy to flank and or hit with a B4 shell or some other sort of artillery.
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Thread: Remove Shreck from Volks14 Feb 2015, 18:47 PM
In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 18:20 PM
I'm not talking pure reload time, I'm also talking cone of fire and accuracy. Not to mention 190 pen is cold comfort against KV1's and IS2's which both have far above 190 frontal armor. Combine that with a fragile crew and excellent allied indirect fire is a reciepe for giving your enemy free AT guns. And yeah Jackson has some RNG involved but dude the pure damage potential of it is insane, you can easily kill a Tiger quickly using Jacksons, not mention anything lighter than that. Ever wonder why people don't get anything lighter than Panthers anymore? It's because of the Jackson which eats anything below a heavy tank alive. Regardless this thread is about OKW, and for OKW the Jackson isn't as much of a problem because OKW mediums don't exist. In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 17:35 PM
It has a less chance to pen the front armor on a IS2 and a KV1 than a 57mm using tungsten shells does. And with a slower ROF means that it has less chance to actually do damage in a set time frame. If you think Jackson is bad, please really learn to use it. This is the most bullshit EVER, IMO in mixed Allies and marked target it breaks the game. This bastard makes Tiger I like toy. Pretty much this, once it gets vet 1 it can easily make any tank in the game cry and quit the field. While easily being able to chase due to the insane range + speed. The only real counter to a good player with Jacksons is the Pak43/Elefant/Jadgtiger. In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 17:23 PM
The Jackson is the best dedicated tank destroyer, with the Panther being a tank hunter, and yes the Jackson is a glass cannon but it's also the most high damage and mobile TD in the game. It easily make's short work of anything but Panthers and KT's. Yes the 57mm is an excellent AT gun, great ROF, good range, and with it's vet 0 ability can reliably penetrate the armor on the heaviest tank in the game. The Ostheer non-doctrine AT gun can't penetrate allied heavy's nearly as reliably while having a poor rate of fire. The ability to barrage should not be under estimated, it can easily kill blobs making it useful in more than just one situation. In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 17:11 PM
Shit double post In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 17:10 PM
OKW isn't late game ammo starved, but that hardly matters when the entire rest of the game your disparately hoping you get more shreks out. And I was talking about Ostheer by the way. My LMG equipped Paras get one shotted by KT in munition starved commander. Don't send LMG Para's to be attack KT's? The issue with Pgrens is that they are meant to be good mobile anti-tank, but the suck ass against tanks, that aren't tank destroyers. In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 17:07 PM
USF has the best AT gun, Soviet if you count the fact it can also barrage infantry. The Jackson is bar none the best TD in the game, and none of the standard non-doctrine TD preform well against Heavy tanks. And you keep seem to forgot that Allies have the best indirect fire in the game, what is with you and ignoring allies strengths? A single shot from a B4 on a HQ can be GG, a single 120mm mortar shell can wipe a Obers squad, A katyusha can easily wipe multiple squads. Demo charges are a for sure squad wipe on anything near them!
Well first off you only have 2 non-doctrine infantry unit that both excel in their chosen roll, Volks and Obers which allows OKW to coast on MP but as far as infantry unit's thats about it for them as the doctrine infantry units they can get simply don't preform nearly as well as those 2. And if you don't think they are resource starved you aren't paying attention, a OKW player who uses grenades will critically delay their shreks and allow you to roll over them easily with any kind of armor. If you go mechanized and get any kind of armor your could to delay your Schwer pretty heavily, especially if you go stuka. If you try and convert munitions to fuel your going to get raped by medium tanks due to lack of shreks, and if you convert fuel to munitions, again your going to get your schwer out pretty late. Then once you get your HQ's down, implying you didn't make any armor at all in t1 or t2 you need to wait to get 175 fuel (265 adjusted) to get your first Panther out. After that comes out your going to need to wait a while before getting any other kind of armor out. Again dude is just comes down to the fact your never not going to see Infantry spam as OKW as long as they have a resource penalty and expensive tanks. Want to see more combined arms? Make it so it's somewhat feasible. OKW doesn't suffer from lack of unit choice, it suffers from the fact 1 unit choice will win or lose you the game due to reduced income. In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 16:51 PM
But unless you gave those Obers StG 44's your not losing 120 munitions in a munition starved faction. In: COH2 Balance |
Thread: PGrens with double panzerschrecks against USF14 Feb 2015, 09:03 AM
I wouldn't call a squad that dies to a single sherman HE shell fine. Especially when I need to pay 320 manpower and 120 munitions for the privilege of being 1 shotted by a medium tank. In: COH2 Balance |
Thread: Remove Shreck from Volks14 Feb 2015, 08:26 AM
The problem ultimately stems down to the fact is that you can't give a faction a very narrow selection of units on top of a resource penalty and hope that through the power of magic dust and fairies people aren't just going to spam like motherfuckers. In: COH2 Balance |
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