Well, its redeeming factor are the abilities.
While its rather underpowered against inf, it somewhat helps against meds.
That is, if anyone used meds.
There is one turreted Medium Axis tank in the game.
Thread: Lets talk Stuart9 Mar 2015, 18:05 PM
There is one turreted Medium Axis tank in the game. In: COH2 Balance |
Thread: ostheer CAS overperforming.9 Mar 2015, 18:03 PM
TWP is funny because it gets less OP the higher caliber the gun it's on. In: COH2 Balance |
Thread: sWS Supply HT speed reduction9 Mar 2015, 17:59 PM
You can get rid of the sWS Supply HT's ability to push without taking away the ability to crush. But in general pushing from light vehicles is stupid because light vehicles shouldn't be able to negate expensive AT through dodgy collision mechanics. I don't care about crushing from tanks, that at least takes a tiny bit of micro and skill. But most of the best crushers are allied mediums, but that it just because Allies actually have mediums In: COH2 Balance |
Thread: ostheer CAS overperforming.9 Mar 2015, 09:03 AM
It's currently the worst faction for a reason, what good units it does have are overpriced which is why Tiger call in meta and gimmick docs like CAS are all the rage these days. In: COH2 Balance |
Thread: COH2 sold 4 million units in 20149 Mar 2015, 07:17 AM
Why are you so bitter lol In: Lobby |
Thread: COH2 sold 4 million units in 20149 Mar 2015, 07:11 AM
I still play Warcraft III and CoH2 *shrug* In: Lobby |
Thread: Player Card Worth and Community 9 Mar 2015, 06:52 AM
Offering alternate solutions!?!? How dare this man! In: COH2 Gameplay |
Thread: Player Card Worth and Community 9 Mar 2015, 06:52 AM
Smoke isn't useless, and I never said it was. I only said it was less useful at higher skill levels. Stop trying to put word in my mouth. And yeah I do use attack ground to kill mines, but I don't use rifle names to clear them mostly. Just use mortars, shreks, ect. There are plenty of explosive weapons for all the factions to det a mine. If I see engineers running around capping I just make sure to cap on the very edge of the back of the point away from my enemy because they probably mined it, or I just use attack ground on the place I want to cap it. Or I just send a cheap replaceable squad like Volks with out a shrek ahead of the rest of my forces. I guess everything that needed saying has been said. Some people feel that the fact that they enjoy theory crafting makes their input valid, other people prefer to listen to those who actually play the game at a reasonable level of skill. lol In: COH2 Gameplay |
Thread: COH2 sold 4 million units in 20149 Mar 2015, 06:48 AM
Funnily enough at certain times there are more people playing Warcraft III than there are playing coh2. Warcraft III came out 12 years ago. In: Lobby |
Thread: WEHRMACHT=RUBBISH8 Mar 2015, 23:25 PM
I always make sure to adjust fuel prices when discussing rushing and teching because OKW reduced income is partly what justifies it getting access to it's best tanks faster. For instance; because the Panther costs an arm and a leg it means when you get it you won't be getting anything else for a while. In: Scrap Yard |
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