When I think you can't say something more stupid, then you just surprise me.
You want to say that Jackson requires less micro than Panther, Tiger, Elephant, Jadgtiger, IS2, ISU, SU or Jadgpanzer? Good one.
And Jackson can't escape any sticky situation. 1 bad move, 1 bad lag, 1 bad pathfind and Jackson is gone while SU or Jadgpanzer can easily survive cause of HP or Armor.
And how excatly you want to flank Jadgpanzer? Decent opponent will always keep close Volks.
On maps like Hurtgen Forest Jackson is useless. Jadgpanzer completly denies it. Troi-Point and Hurtgen are almost unplayable for USF.
____
240 Pen at max range for Jackson? So 280 at close range? A bit to big if we want 240dmg.
240 is OK but close range. At max distance 200 would be OK.
___
No need for Stug IV.
Make Stug III pure AT with 60 range and penetration about 160/140/120.
Did I compare it to a Tiger, Panther or any else of those things? No I did not.
The strength of the Jackson is the fact it can fire on the move more accurately than any TD in the game while also having a turret so when your moving away from a dangerous situation you can keep the DPS up.
The armor of a JPIV/Su-85 and health means jack shit unless you can kill what's hitting you, which the Jackson can actually do thanks to it's turret.
It also has far more speed and acceleration than either of those to which means it can react much quicker to a dangerous situation. The SU-85 and JPIV can only survive 1 more hit to, that's it. There are no Axis tanks that do more than 160 damage barring the Heavies/Super Heavies.